This module adds a difficult system that makes biological stronger and has special abilities.
The gameplay is similar to the champion/strong enemy, rare elite monsters or scaling health.
Monster intensity improves with players.Players will not encounter strong creatures at first;
The intensity of monsters depends on many factors, not just random and powerful;
Reasonable difficulty increases: It only increases the difficulty when killing powerful monsters.Difficulties during death;
Words, difficulty and drop -off can be highly customized by configuration and packets;
Some mechanisms can make a block safer.You don't need to worry about generating powerful monsters around your home.
For more details, check the Paqiuli manual in the game.