This tutorial is used to teach you how to customize in the Homeostatic module: drinkable items, drinkable fluids, block thermal radiation and group types.
The tutorial is based on the official Wiki translation on GitHub.
Customized drinkable items
The custom content should be added in ~/data/{mod_id}/environment/drinkable/file, the name is {item_id} .json.
Example (Apple.json):
{{"Type": "Minecraft: Apple",
"Amount": 2,
"Effect_Chance": 0.0,
"Effect_duration": 0, 0,
"Effect_potency": 0, 0,
"Saturation": 0.6
}
Idamount of type of drinkable items IDAMOUNT
Number of recovery moisture amount Effect_Chaance
Effect opportunity to cause thirsty opportunity Effect_duration
Effect_potency of continuity for effects
Effective effect effects
Water saturation with saturation recovery
Customized fluid
The custom content should be added in ~/data/{mod_id}/environment/fluids/file, the name is {fluids_id} .json.
Example (Water.json):
{{"Amount": 1,
"Effect_Chance": 0.2,
"Effect_duration": 200,
"Effect_potency": 45,
"Fluid": "Minecraft: Water",
"Saturation": 0.0
}
The fluid IDAMOUNT of the fluid drinkable item
Number of recovery moisture amount Effect_Chaance
Effect opportunity to cause thirsty opportunity Effect_duration
Effect_potency of continuity for effects
Effective effect effects
Water saturation with saturation recovery
Custom block thermal radiation
The custom content should be added in ~/data/{mod_id}/environment/block_radiation/file, the name is {block_id} .json.
Blast_furnace.json:
{{"Block": "Minecraft: Blast_furnace",,
"Max_radiation": 1800.0
}
Warning: Rather this value above 10,000 will cause bad game performance.
Don't make it look like Tan, otherwise it is best to use that module.
Connotation tan2333
Custom group type
The custom content should be added in ~/data/{mod_id}/environment/biome_category/file, the name is {biome_id} .json.
Example (Plains.json):
{{"Biome": "Minecraft: Plains",
"Category": "Plains"
}