Real World Guide [Exp] EXPETRUM

This tutorial is set by the author's setting without permission.

Foreword

Presumably you are attracted to this cover.This module does have many similarities with the legend of Qunluan. Many mechanisms, such as alloy and the temperature of items, even directly draw on Qunluan.Therefore, I suggest (suggestion, just a suggestion) you go to see the gameplay of Qunluan first to have a deeper understanding of this module.

Not much to say, start the text.

Prepare

The official provides a list of modules that are recommended to cooperate with the installation. Most of them are old -fashioned: Jei item manager (extremely difficult to play, no need to say), any small map (difficult to play, no need to say), chisel (this module is not like groups like groups like groups)Lanluan has a chisel system. If you want to build a building full of details, you need to settle it). Nutrition (this module does not add a nutrition system like Qunluan, if you want to shake m, you can settle).

Regarding Sinicization, there is a Chinese that was originally made by someone.I have also become Chinese, just as good as there is no better.

The change of the world and gameplay

This part can be seen later.

Item bar

All kinds of items in this module have volume settings.In the backpack, some items may occupy a grid and above. The stacking items take up the volume unchanged. The items occupied by a certain item cannot be placed in other items. The items in the quick column have no restrictions.This setting greatly reduces the backpack capacity.

The left blast furnace occupies four items, the middle bronze hammer head occupies six, and the two items on the right side occupy one

Object temperature

Similar to Qunluan.But the difference is that any item can be temperature and heated. Items with temperature can also be superimposed. Once they are separated, they can be overlapped only when they are completely cooling. In addition to natural cooling, the cooling method can only use the sink (it will definitely reduce it to normal temperature)EssenceWhen processing certain items in a bonfire or forging furnace, it needs to reach a certain value to complete the processing. Metal materials need to be processed and welded temperature before processing and welding.

World generation and minerals

The world has canceled all the underground structures such as caves, canyons, and magma lakes.

All minerals are generated in large ore veins, and corresponding boulders and ore are generated on the surface.

Essential metal minerals: copper (bronze ore, bronze ore, bronze ore, malachite), iron ore (red iron ore, magnetite, nickel pyrite)

It may be necessary minerals (depending on what kind of bronze is used): tin (tinstone), zinc (zinc ore), 铋 (铋 铋), lead (square lead ore), manganese (soft manganese ore), aluminum (aluminum (aluminum) (aluminum (aluminum) (aluminum (aluminum) (aluminum (aluminum)Earth mine).

Useful but unnecessary ordinary minerals: salt rock, cinnabar.

Other ordinary minerals and metal minerals are useless.

Similar to the mountains, the ore cubes have different degrees of enrichment.However, mineral items do not distinguish the degree of enrichment.The rich ore dropped 5 minerals, three of them dropped, and 2 were barren.Each metal mineral is a 10 -unit metal, and the 100 -unit metal is a ingot.

Gravity block and collapse

Similar to Qunluan.Not only will sand and gravel be falling by gravity, but also soil.When excavating in the stone, if you dig a block with a stone above, there is a chance that it will cause the collapse -the surrounding stones will become a gravity block and fall to block the tunnel.The support pillar can solve this problem and prevent the collapse from the blocks in the 7*3*7 cubic rectangular centered on its centered.

Trees

Destroying a block on the trunk will turn the trunk and leaves on it into entities and then fall down. When the entity is exposed to the ground, it will become a log drop of the same logs containing the same number of logs.If the pouring trunk will be hit by a huge amount of damage, the gentleman will not stand under the wall.

agriculture

Crops are randomly generated in the wild, and they need to use sickle to obtain seeds.The cultivated land does not need to be in the water, and it is necessary to use a sprinkler to water regularly whether it is water or not.Crop growth will consume nutrients in the soil, so it is best to take turns to plant different crops or recover soil nutrients.Different soil initial nutrient levels and recovery rates are different, and you can choose to cultivate on a more fertile soil.

Biological and Animal Husbandry

Good news: No zombie is scared, etc., there is only one (wolf) in hostile creatures, and it will not be generated anywhere during the day.

Bad news: There are too many wolves at night, and the wolf will eat any kind of livestock you raised.

There are only five creatures in the world of this module. Pig, sheep, chickens, and cattle are four kinds of livestock and wolves.

Unless you don't want to sleep in bed and don't want to do armor, sheep must be raised.Others are available.

There must be a lot of feeds for animal husbandry -any grain (or vegetables, but vegetables can only raise pigs).

Right -click can feed livestock, consume 100g of food, add 10 points of familiar value, and can only be fed once a day.The familiar value is at most 100, and it can still be fed but does not grow familiar with the value after reaching 100.You can right -click when you sneak, you can view the familiar value (description) of the livestock.

This tutorial is based on the six major eras given by the module.

Towards Stone Age

So you have a world.After entering the world, don't care about clouds and sky with a very low frame rate, look down at the fast bar.

Quick bar and status bar

The appearance of the quick column has changed, but there is no substantial impact.

On the left is the player's own state: the top is the health value, followed by hunger value, thirst, body temperature (this is useless), state (even useful).Unfortunately, tell you that you can't view the specific health, only the approximate range, so it is best to be careful not to be injured or injured and rest for a while until your health recovers.The right side is an environmental state, and some have an impact on some crops or machinery, but they have no effect on the players themselves.Just look at it, from top to bottom: seasons (seasons for 30 days, affecting temperature, type of precipitation, crops, etc.), wind direction (related to weather, affecting windmill), ambient temperature, humidity (indicating precipitation).

It will die without drinking water.Water pits will be formed on the ground when it rains, but it will not last long.You need to find fresh water -rivers or lakes as soon as possible. There will be fresh water in the river or lake. There are long water in the long water. The freshwater is blue, and the sea water is light blue.Right -click on fresh water to drink water.

As for the problem of food and clothing, the first food that can be obtained is only berries, fruits and wild crops.There are many shrubs on the ground, and some shrubs will have fruits. Right -click on it. After a period of time, some pulps will be dropped -there is also a 20%chance of not falling.Some fruit cubes are generated under some trees. Breaking can drop some fruits, but there are no many trees results at the beginning of the world. It is recommended to mark it on a small map and then pick the fruit.There may be some "grass" with different colors on the ground. You can get some crops, including vegetables and grains.This method cannot obtain crop seeds, so it is recommended to leave a few plants in each crop, and there will be a sickle to get the seed land.

Olive fruits (small green cubes above), cranberry berry berries and wild oatmeal crops

It should be noted that the food will be corrupted, it is necessary to keep it properly, and it should not hoard a large amount of food at one time.

The same food can be merged until 10,000g to reduce the backpack occupation.

After solving the problem of eating and drinking, you can start to develop.You can't go to the trees yet, you need to make a stone tool.

There are two main stones on the ground, boulder and small stone.Breaking the small stone can get a rock, it is recommended to get dozens of.There may be vermiculite on the ground, and it can also break a few vermiculite.With a lot of rocks and vermiculite, take a boulder and you can sculpt the boulder for the right -click.After the carving, the boulder will change the shape, and the number of different carvings corresponds to different shapes and different tool heads.The rock disappears randomly when it is cut, and the vermiculite disappears only when the boulder changes in shape.It is not recommended to hold the right button all the time, you may get too much.

The tool head that must be done: hammer head (chisel 2 times), chisel head (chisel 7 times), ax (chisel 3 times), shovel head (4 chisels).

Optional: the header (5 times), the header head (6 times).

It is recommended to make a chisel and hammer first. With these two tools, it can be convenient to carve the boulder.

From left to right, it is a boulder twice to 7 times

After arriving at the required shape, the empty -handed right -click to take the tool head product from the ground.

Stone tools also need wooden sticks and hemp ropes.The former can destroy the leaves or shrubs.The latter needs to be grass first, there is a chance to drop plant fibers, and then synthesize hemp rope.

Finally, the stone tool head, the wooden stick, and the hemp rope can be made to make the stone tool.

In this regard, you have entered the Stone Age.Although according to the module, you have already been in the Stone Age at the moment of opening the archive.

Towards the red copper era

After getting the stone ax, you can finally be happy. As long as you destroy the logs at the root of the tree, collect a dozen logs first.Be careful when you are a tree, not standing in the direction of the trunk, and you may die when you are smashed.

Afterwards, you should find clay. The clay of this module is a fluid that exists in the form of a pool in the world.Clane is quite common, and it is easier to find.

Two clay ponds on the ground and hillside, the spatula is found due to the spread of the flow on the hillside.Because the clay is a fluid, it is difficult to dig out completely. It can only make it smaller at a time and drop a few clay balls.Try as many as possible (at least two groups of clay balls).

Subsequently, the bonfire (it is recommended to make two) and a pottery.

Open the pottery, put in clay and choose the pottery to be made for production.It is necessary to go through a small game to complete the production. Just finish the puzzle. For details, please refer to the pottery entry.At least one clay vase is required. The pickup and sawing molds in the tool mold are also necessary. Other tool molds are optional (not recommended), but it is still recommended to make a clay pot for easy drinking water.

Ceramics puzzle interface

After making an undispable pottery, open the bonfire interface, put the logs below as a fuel, put the pottery to be fired on the top, and the left side is the temperature indication.Exit GUI, lit the bonfire with two vermiculite synthesis and wait for the firing.After the temperature of the unpaid pottery reaches red, it will become a fired pottery.

Bonfire interface

By the way, you can eat barbecue with a bonfire.

Next look for copper.Some boulders in the wild are not the same. There are color patterns with color, and the shapes are regular. There are no "scattered small stones" around.This boulder contains minerals and indicates that there are corresponding ore below it.When there is a hammer in the item bar, the right button can be cut off with a chisel, and some corresponding minerals and rocks are dropped.At present, you only need to collect copper minerals that can be smelted, but other minerals can also record the position. In the future, there will be a pick here to mine here.

At least 20 copper minerals are collected.Put 20 minerals in the vase, and then put the vase in the bonfire to melt into the metal.After melting, take out the vase and put the picking and sawing tool molds just made in it. The mold will be heated by the vase, and the metal that is melted after the melting point will flow into the mold.The items are very fast to cool down, and this process is more difficult to control. Therefore, it is strongly recommended to make two bonfires, and also preheat molds when heating vases.After that, put the mold into the synthetic grid, and you can remove the tool head (without returning the tool mold), and the tool head and wooden stick are disorderly synthesized to get copper tools.Red Copper Age

In this way, you have entered the red copper era.

Towards the Bronze Age

After getting a saw, you can see wooden boards and make all kinds of items.First of all, you must synthesize a workbench, and you can also synthesize some plate boxes to store it. However, the storage space of the plate box is not much larger than the vase.Also need to synthesize the following items: support pillars, sinks, small barrels, shelf.

Back to the topic.Next, I finally arrived at the mining time, and put the stick in the bonfire to heat it to make a torch.Holding the pick, the torch and the support column to the place you marked before.Because there are no caves and magma, you can dig vertically in the marked place, and you can always encounter ore.A mineral vein is enough for you for a long time, the more mining, the better.Try not to excavate upward, and release the support pillar during the horizontal excavation. If you encounter the collapse, people's wealth is empty. At the same time, pay attention not to destroy the block under the support column.

You can consider what kind of bronze you will use now.The alloys that can be used include: bronze (copper tin), bronze (copper zinc 铋), lead and bronze (copper tin lead), manganese bronze (copper zinc manganese), rose alloy (铋 lead tin).These bronze is equivalent. Which of which you use depends on which minerals you find, but the attack damage is slightly different when used as a weapon, and the leaders of lead bronze are the highest.It is necessary to consider what kind of anvil material is used.The alloys that can be made anvil include the above -mentioned tools that can be used, remove the rose alloys, plus aluminum bronze (copper and aluminum).

To enter the door of forging, it is necessary to create a forged furnace, which can heat the items to a temperature much higher than the bonfire.

Making charcoal first needs to be made through charcoal pit.Dig a lot of trees and dug a cuboid pit on the ground. Sneak right -click to place the logs in the pit in the form of log stacks, and fill the pit with log stacks (the pit needs to be filled.You can also put it in a log stack and right -click to add the other 7 original wood to fill it). Finally, cover the soil on it. In addition to leaving a hole, cover it completely, ignite it in this hole and fill the soil immediately.If the structure comes with black smoke, it will be successfully constructed.The charcoal pit is recommended to pile a bigger, and there will be a lot of iron and steel and steelmaking in the future. Of course, if you find smoke -free coal, you can also replace charcoal.

The charcoal pit needs to be burned for a long time, so let's do some fire resistance first.Going to the wild to find kaolin stone, this resource is generated in the world in the form of blocks. Because it is very eye -catching, it is better to find.Use a pick to dig to obtain kaolin.

There are three kaolin stones, there are some peacocks around the left

Make a stone mill and put it in the millstone.Put the vermiculite and kaolin, exit the GUI and click the wooden stick on the mill to grind the items into powder.The combination of vermiculite powder and kaolin stone powder and clay have a pottery, and then the fire -resistant bricks were fired on the bonfire, and the fired tiles were synthesized.You can do more now, and you need to consume more than 100 refractory bricks in the future.

Back to the charcoal pit just burned, if the burning is completed, the charcoal pit will no longer smoke, and you can dig out the soil and use a shovel to dig the charcoal in the pit.Use charcoal to synthesize the core block of the forging furnace, and then build it according to this article to build a forging furnace.Remember to build a 10 -layer chimney (the upper limit of 10 layers) to increase the heating temperature slightly.

The left side of the GUI of the forging furnace is similar to the temperature.The 5 grid below is a fuel grid, which can only be placed in charcoal or coal (including tum -coal, lignite, and non -tobacco coal).Above is a heating tank. When heating, pay attention to prevent metal melting. If the metal is melted, it will be lost. "Danger!" It means that it is about to melt.

Use stone to make a stew, and put the sink that just made into water, and place it on the side of the forging furnace with the avil.

Put the charcoal on the bottom right corner of the GUI that is grinded into the stone and put it in the lower right corner of the avil as the aid, and put the hammer in the lower left corner of the anvil.

Use ceramic vases to melt the copper of 1400 units and cast 14 copper ingots in the ingot.Heat the copper ingot in the forging furnace to the weld temperature, quickly place it in the two grids in the upper left corner of the anvil and immediately click the welding button.14 copper ingots can be welded into 7 copper double -layer ingots, which can be synthesized on the workbench.Only then did you enter the red copper era.The stew is like a wooden pick, and now it can be thrown away with "Shi Hao".

Then you need to make a puppet, because bronze cannot be melted in the ceramic vase.Make 7 more copper ingots, and the refractory brick welding (copper ingot needs to be heated to the weld temperature, and the refractory tiles do not need to be heated).These 7 copper plate refractory bricks can create a cricket, put the 坩埚 on the forging furnace.With this set of things, you can start making bronze.

Forging furnace, copper anvil, sink and 坩埚

The GUI of 群 is similar to the mountains, which is very simple and easy to understand.The far left is the temperature.Input at the top left, you can enter ore or metal products. The tool head cannot be put in. The items are heated in this slot to the melting temperature before melting. Therefore, it can be kept hot in the forging furnace at the same time to save time.The bottom left is output. You can put the ingots to undertake the liquid in the 坩埚. Unfortunately, you cannot put the tool mold. Anyway, there is no need to make a tool through the mold.On the right is the alloy component indicator. Like Qunluan, the corresponding alloy cannot be added to the mixed metal. If it is poured out of a mixture (bronze) with the correct proportion of copper and tin, it will become unknown ingots instead of bronze.Refer to the Jei alloy formula to make 14 alloy ingots, welded with dual ingots on the copper anvil and made bronze anvil.So the forging progress first entered the bronze era in the tools, and this will be like this in the following years.Copper anvil can be thrown away, don't throw it, you can put it in the pupae and return to the furnace to form a copper ingot. In the future, the metal anvas can also be returned to the furnace.

After that, you still need to make bronze tools. Bronze needs to be forged to become a tool head.See this for forging detailed mechanisms.简而言之首先需要温度达到可锻造温度(可以烧到危险温度再锻造,不用反复加热中断锻造),把东西放在左下角,点那个地图的图标选择要锻造出什么物品,慎点,这个Unlike Qunluan, you can only return to the furnace after ordering the wrong formula.There are some forged options on the right to choose from.Green points are progress, and the goal is to maximize the maximum value to complete forging.Blue dots are completeness. Do not reduce it to 0, otherwise the items will disappear.Red dots are hot, too high.The options that can be greatly increased to increase progress.If all of them are overheating and complete, the completeness is about to be zero, and the items should be taken out of the water tank with water. Although it will reduce the temperature of the items to the normal temperature, it can eliminate all the heat and restore the completeness. The re -heating is more complete than the completeness.Zero lost items are better.

Forging interface

Finally obtained the bronze tool head, but the synthetic bronze tool was one step away -leather.

Make 4 copper ingots and forge 4 copper rings on the anvil to synthesize two wooden barrels.The left side of the barrel GUI is the type and volume instruction of the liquid, and the upper right is output on the upper right.A barrel is filled with water and entered 16 plant fibers.Another wooden barrel is also filled with water, and the beast skin is as many as possible in the input grid.Wait a day, the first wooden barrel became a bucket of tannic acid, the latter barrel consumed some water, and the animal skin moved to the output grid into a soaked animal skin.Put the soaked animal skin on the shelf and right -click ten times with a knife (you can press it).The prefabricated leather was placed in the tannic acid barrel and soaked into a leather one day.The leather strip with wooden sticks and the previous bronze tools were not orderly synthesized, and the bronze tools were obtained and successfully entered the bronze era.

Bronze Age

Towards the era of iron

Now there is a barrel to soak items. Why not make a bed?If you have enough sheep and you are familiar with the value, you can get wool with a knife to cut the sheep.Put the wool in a water barrel with water and soak the wool.Forged copper ingots on the anvil to get copper needles and synthesize combed combed with wooden board and wooden stick.Combing wool and soaking wool to get a combed wool, right -click 10 times on the spinning vehicle (you can press) to get two wool gauze.Synthetic a needle, synthesize with wool gauze to obtain wool cloth.Wool cloth and original wool are equivalent, and wooden boards can synthesize beds.In the evening, I can finally sleep instead of hiding in the mud house.

Back to the topic, ironmaking requires forging iron furnaces.First go to get a lot of (about 46) refractory bricks, and then forge two bronze double -layer ingots to make two bronze double -layer thin plates, and the refractory brick squares synthesize the forging iron furnace box.

Forged iron furnace

It is also necessary to use a bronze double -layer thin plate to forge a winding mouth and place it on the right side of the forging iron furnace GUI.Put a whole ten amounts of iron minerals in the two plaids on the left, up to 60, and then put the amount of charcoal in another grid to exit the GUI to light the forging iron furnace.During the melting process, do not jump into the cave above, the melted metal is the same as the magma.The melting process will continue to lose durability, so do not use insufficient durability winding mouth. If the winding mouth is damaged or removed, the iron concrete will be stopped. The iron ore will be lost.The whirlwind replacement does not stop the process.The temperature will continue to rise during the ironmaking process.After the forging iron furnace is extinguished, the GUI is opened, and the raw iron square blank from the bottom left.The raw iron square blank is forged into a refined iron square blank once, and the refined iron square blank will become an iron ingot again.

With iron, you can forge a lock -making box, and you can no longer endure the narrow storage space of the board box.

After that, it is still familiar to welded iron ingots, make new anvils, and return to the old bronze anvil time.However, even if there are 10 chimneys, the forging furnace cannot reach the temperature of the weldable iron, and the airbox is required at this time.Put the box next to the forging furnace and faces the furnace. When the temperature reaches the maximum temperature of the forging furnace alone, the right -click the box to increase the temperature.

Bang

After making the iron tool head, there is no need for leather strips to synthesize tools, but sticks need to be used by the treated wooden sticks.

The running map is to find and pick some olives or walnuts. Olives are common everywhere, and walnuts are rare.Make a copper double -layer thin plate and make a juicer.Find an empty barrel, and make another barrel if the previous leather barrel is occupied.Put the empty bucket under the juicer, put the walnut or olives into the juicer, and then jump on the center of the surface 8 times to step on the juice.After that, there is an olive oil or walnut oil in the barrel below, soak the wooden stick in it, and after a while, it becomes a treated wooden stick.

Synthes the iron sticks and the previous tool head to synthesize iron tools to the iron era.

Iron era

Towards the age of machinery

The mechanical era is very simple and can be regarded as the subsidiary of the Iron Age.The core content of this module machine is rotating power, reading this entry to understand its usage.The power source has windmills and waterwheels. Fortunately, the windmill can be used, but the output power is greatly affected by the wind. The waterwheel needs to be in contact with the flowing water, but the output is stable. The individual is more recommended by the windmill.The drive shaft is recommended to choose the highest -level material that is currently produced -iron, otherwise it is easy to overload when encountering strong winds.

There are several machines that consume energy: saw wood factories, mechanical grinding disks, mechanical pottery.Can increase production efficiency, increase output, etc., can be done or not.The necessary is a mechanical fan box. Not only does it not need to click every time, it can also increase the maximum heat of the forging furnace by 750 instead of 500.

No matter how you need to refine the iron now, at least 80 iron ingots are refined, and various machinery requires a large number of nails and gears made by iron ingots.

To prepare for steelmaking, you need to make at least one windmill or waterwheel, at least 1 gear box, at least 3 transmission shafts, 1 mechanical fan box, and you can also replace the box on the side of the forging furnace with a mechanical fan box.

The gearbox can be made into the mechanical era.

Mechanical age

Towards the Iron Age

The steelmaking requires a blast furnace. The core block is a iron pimple. The side wall also needs to use iron -resistant refractory bricks, which consumes huge consumption of iron.After the structure is completed, the mechanical fan box should be placed and confirmed that the fans can be driven correctly.

In order to save the drive shaft, the windmill can be placed in the ground.This is "real"

Still need to be put in the gaming mouth (two) in the GUI of the blast furnace.The steelmaking also requires ashes, burning the bones in the forging furnace (this temperature must be achieved with a fan), but the ashes are grinded into powder in the stone mill.

Adding materials to the blast furnace need to be climbed to the top to throw the material imports, throw them into the charcoal and iron ore of any of the same amount (required for 5), and then throw one -fifth of the quantity of charcoal to ignite the blast furnace.After the temperature rises to the top for a while, the iron ore will melt into the raw iron flowing into the below.If the raw iron is flourished into the raw iron ingot and throw it into the blast furnace, the raw iron will turn down.

I reached the welded steel ingot, made the steel anvil, and returned to the iron anvil time.

Steel tools are also a bit different, sticks need iron rods, but it is easy to do.Steel tool heads, leather strips and iron rods are disorderly synthetic steel tools to enter the steel era.

Iron Age

Congratulations, you have graduated from your real world!

Conclusion

The real world actually has tool steel, HSLA steel and other materials behind the steel. Unfortunately, the author has abandoned the pit, so it is here.

Since you see here and the beginning, why don't you try Qunluan?Both the classic and 1.12.2 version can be.Don't waste time on this module that is more material than low, and I am too lazy to play it.

If this tutorial is wrong or omissions, please point out.