XNET fast entry -basic items introduction and simple logistics build XNet Minecraft Game

Foreword

XNET is undoubtedly a powerful logistics module, but it is difficult to get started due to its complex UI and no Chineseization.This tutorial will introduce basic items and UI, simple logistics, step by step, take you to know XNet and learn to build your own Xnet network.

*This module does not have its own generator but requires FE to maintain network operation, so it is recommended to use other modules to use.

Item introduction

Controller

The controller is the core of the XNET network. It requires FE energy to maintain the operation of the network. The network can supply the controller from the connected RF generator or battery to the controller without directly supply the controller, but it requires a certain energy to start the network first.Each network can only have one controller, otherwise it will cause network errors.

When the controller is connected, the controller will cause network errors. At this time, the controller will become red

Connector & Advanced connector

The connector and the advanced connector can connect the various parts of the network.The connector has four colors, and the adjacent different color connectors are not connected. You can separate them.Advanced connectors have faster speed and can connect to all the surfaces of the block.

Network cable

The network cable is connected to the network by connecting each connector. Like a connector, it also has four colors. The network cables of different colors will not link.

UI knows

First of all, let's get to know the UI of the controller:

Controller UI

The picture shows the effect of a controller connecting two boxes.The yellow area is the button to select the channel. By clicking different numbers, you can set 8 independent channels to complete complex interactive functions.The red area is a machine connected to the current network controller. The E represents the connection of the connector connecting the east side of the machine. If multiple planes that are connected at the same time, each surface of the connection will be displayed and can be independently configured to be configured independently.EssenceThe blue area is used to set the channel mode when the channel is created, and it is used to rename or copy the channel after creation.The following are the 4 modes of the channel.

xnet.energy is used to transmit energy (compatible with RF) xnet.logic for transmitting redstone signal XNet.ITEM for transmitting items xnet.fluid for transmission of fluids

After right -clicking the connector, you can open the following interface:

The connector can be named in the name column, and then you can see the corresponding name in the controller. The Directions interface can be disabled or enabled the connection in different directions of the connector.

After named the connector, the player can view the name of the connector in the controller

After you understand this, we can start to build the foundation XNET network.

Construction of the primary XNET network

XNET networks can transport fluids and items between different containers and machines, for which you need to build a basic logistics network.

Take the box as an example. First, put a connector on each box and place a controller.

Then connect the entire network with the network cable

Open the controller UI for setting:

Click the green area to select an unused channel, then click the blue area, change the channel mode to xnet.item, and click Create Channel.

First click the green area in the figure to select a connector under the channel, click Create Channel, click the ins in the yellow area to switch the input (INS) output (EXT), and click Single to switch the single group (STACK)) Specify quantity.

You can select the priority of the connector in the PRI.The BL button can switch the filtering black/whitelist.

When you complete the above operations, congratulations to you to complete a basic logistics system. The corresponding fluid and energy mode operation is similar to items. Due to length, this tutorial is not repeated.

XNet is a very powerful module. This tutorial only introduces the knowledge of entry. The content of the later will be explored by players. Welcome to discuss the game and skills that this tutorial is not mentioned below.