This tutorial is set by the author's setting without permission.
The configuration file is in the Config folder of the same directory as the MODS folder. The file is called "TravelersBackpack.json5". It can be opened and edited by any text editor including notepad.translate
In order to prevent the format from errors, I also uploaded a copy to Lan Zouyun. Due to the limitation of Lan Zouyun upload, I changed the suffix of the suffix of the suffix to TXT. If you need to download and use it, please modify the suffix.
wwt.lanzoue.com/iizhq1qirsde
{{"Backpacksettings": {
"enabletierupGrades": true,
// Whether to turn on the upgrade step by step
"disablecraft": false, false,
// Whether to open the workbench
// ENables Wearing Backpack Directly from GROUND
// Whether to wear a backpack directly from the ground
"EnableBackpackBlockquiCKEQUIP": True, True,
// ENables UNEQUIPPING The BACKPACK When Player Clicks with Empty Hand on the Ground
// Whether to allow karate to right -click the ground and take off the backpack
"EnableBackpackrightClickunequiP": false, false,
// Backpack Immun to Any Damage Source (LAVA, FIRE), Can'T Be Destroyed, NEVER DISAPPEARS As FLOATING item
// The placed backpack is immune to any source of damage (magma, flames), cannot be destroyed, and will never be a drop -off (doubt, translation is not necessarily correct, not verified.
"InvulnerableBackpack": true,
// List of items that can be put in Tool Slots (Use Registry names, for exmple: Minecraft: Apple, Minecraft: Flint)
// The list of items that can be placed in the tool slot (the registration name, for example: Minecraft: Apple, Minecraft: Flint)
"ToolslotsAcceptableItems": [], [],,
// List of items that can't be put in backpack inventory (use registry names, for exmple: minecraft: apple, minecraft: Flint)
// The items that cannot be put in the backpack (the registration name, for example: Minecraft: Apple, Minecraft: Flint)
"BlackListedItems": [], "Allowshulkerboxes": true,
// Whether it is allowed to put in the subclass
"tankscapacity": [[
162000,
243000,
324000,
405000,
486000
],,,
// The capacity of the liquid storage tank of each level backpack
// Prevents backpack disapment in void
// Whether the backpack is allowed to disappear in the void (the doubt is not verified, the translation is not necessarily correct)
"voidprotection": false, false,
// Places Backpack at Place where player died
// Whether the backpack is allowed to be placed in the death location
"BackpackDeathplace": true,
// Places Backpack at Place Where Player Died, Replating All Blocks that Are Breakable and Do Not Have Inventory Order to work)
// Whether the backpack is allowed to place backpacks in the death location to replace all cubes that can be destroyed without inventory (must be enabled by BackpackDeathplace to take effect)
"backpackforcedeathplace": false, false,
"EnableSleepingbagspawnpoint": false,
// Whether to enable sleeping bag rebirth points
// If it is True, you can only place the backpack in the "back" slot of the jewelry bar
"trinkedSintegration": false
// Unknown, not verified
},
"World": {
// Enables Backpacks Spawning in Loot Chests
// Whether the backpack is allowed to generate in the loot box (ie, the treasure chest)
"EnableLoot": true, TRUE,
// ENables CHANCE to Spawn Zombie, Skeleton, Wither Skeleton, Piglin or Enderman with Random Backpack Equippedd
// Whether it is allowed to generate zombies, skeletons, withered skeletons, pig spirits or last shadows with random backpacks
"spawnentitieswithbackpack": true, TRUE,
// List of Overworld Entity Types that Can Spawn with Equipped Backpack. Do Not Add Anything to this list, BeCAUSE The Game Will Crash, Remove Entries s if Mobiled not spawn with backpack // can generate the main world physical type list with equipment backpack.Don't add any content to this list, otherwise the game will collapse. If you don't want a creature to generate a backpack, remove the corresponding entry
"PossibleWorldEntityTypes": [[
"Minecraft: Zombie",
"Minecraft: Skeleton",
"Minecraft: Enderman"
],,,
// List of Network Entity Types that Can Spawn with Equipped Backpack. Do Not Add Anything to this list, BeCAUSE The Game Will Crash, Remove Entrie s if mob shopping not spawn with backpack
// You can generate a list of lower real types of equipment backpacks.Don't add any content to this list, otherwise the game will collapse. If you don't want a creature to generate a backpack, remove the corresponding entry
"PossiBlenetHERENTITYPES": [[
"Minecraft: Wither_skeleton",
"Minecraft: Piglin"
],,,
// defines spawn change of entity with backpack (1 in [select value])
// The probability of generating a backpack entity (1 in each selected value)
"spawnchance": 500,
// list of backpacks that can spawn on overworld mobs
// The list of backpacks that can be generated on the main world creatures
"overworldbackpacks": [[
"TravelersBackpack: Standard",
"TravelersBackpack: Diamond",, "
"Travelersbackpack: GOLD",
"Travelersbackpack: Emerald",
"TravelersBackpack: Iron",
"travelersbackpack: lapis",
"travelersbackpack: redstone",
"TravelerSBackpack: Coal", "Travelersbackpack: Booksheld",
"TravelerSBackpack: Sandstone",, "
"travelersbackpack: snow",
"TravelerSBackpack: SPONGE",
"TravelersBackpack: Cake",
"TravelersBackpack: Cactus",, "
"TravelersBackpack: HAY",
"Travelersbackpack: Melon",
"travelersbackpack: pumpkin",,
"TravelersBackpack: Creeper",
"TravelersBackpack: Enderman",
"Travelersbackpack: Skeleton",, "
"TravelerSBackpack: Spider",
"TravelersBackpack: Bee",
"TravelersBackpack: Wolf",,,,
"TravelersBackpack: Fox",
"TravelersBackpack: Ocelot",, "
"TravelersBackpack: Horse",
"TravelersBackpack: Cow",
"TravelersBackpack: Pig",
"travelersbackpack: sheep",
"TravelersBackpack: Chicken",, "
"travelersbackpack: squid"
],,,
// list of backpacks that can spawn on nether mobs
// The list of backpacks generated on the lower biological creatures
"NetherBackpacks": [[
"Travelersbackpack: Quartz",
"Travelersbackpack: Nether",
"Travelersbackpack: Blaze",
"TravelersBackpack: GHAST",
"TravelersBackpack: Magma_cube",
"Travelersbackpack: Wither"
],,,
// ENables Trade for Villager Backpack in Librarian Villager Trades
// Are you adding a backpack to the trading list of the book administrator villagers?
"enablevillegertrade": true
},
"backpackabilities": {
"EnableBackpackabilities": true,
// Whether to enable the backpack ability
"ForceabilityNabled": False, False, False, False, False, False, False, and,,, False, False,
// Whether the backpack ability is enabled (not verified, the translation is not necessarily correct)
// List of Backpacks that are allowed to have an Ability. Do not add anything to this list, beCAUSE the Game Will Crash, Remove Entries if Backpack Should Not Have Ability // Allow a backpack list with capable capabilities.Don't add any content to this list, otherwise the game will collapse. If the backpack should not have capabilities, please remove the corresponding entry
"Allowedabilities": [[
"TravelersBackpack: Netherite",, ","
"TravelersBackpack: Diamond",, "
"Travelersbackpack: GOLD",
"Travelersbackpack: Emerald",
"TravelersBackpack: Iron",
"travelersbackpack: lapis",
"travelersbackpack: redstone",
"TravelersBackpack: BOOKSHELF",, "
"TravelerSBackpack: SPONGE",
"TravelersBackpack: Cake",
"TravelersBackpack: Cactus",, "
"Travelersbackpack: Melon",
"travelersbackpack: pumpkin",,
"TravelersBackpack: Creeper",
"travelersbackpack: dragon",
"TravelersBackpack: Enderman",
"Travelersbackpack: Blaze",
"TravelersBackpack: GHAST",
"TravelersBackpack: Magma_cube",
"TravelerSBackpack: Spider",
"TravelersBackpack: Wither",, "
"TravelersBackpack: Bat",
"TravelersBackpack: Bee",
"TravelersBackpack: Ocelot",, "
"TravelersBackpack: Cow",
"TravelersBackpack: Chicken",, "
"travelersbackpack: squid"
]
},
"Slownessdebuff": {
// Player gets slowneness effect, if carries too many backpacks in inventory
// Players with too many backpacks will get slow results
"ToomanybackpackssLowness": true,
// Maximum Number of Backpacks, Which Can Be Carried in Inventory, without Slowness Effect // Limit the maximum number of backpacks that are carried.
"maxnumberofbackpacks": 5, 5,
"SlownesspeRexcessedbackpack": 1
// Increase N -level deceleration every time I exceeds a backpack
},
"Client": {{
// ENables Tool CyCling Via KeyBind (Default Z)+Scroll Combination, While Backpack Is World
// When equipped with a backpack, you can use the binding button (modified in the game settings, default Z key)+the tool grid in the rolling wheel cycle backpack
"EnabletoolcyCling": true,
// Allows Tool Cycling USING KeyBinding only (default Z)
// Only allowed to switch tools with binding keys (not verified, translation is not necessarily correct)
"DisableScrollwheel": false, False,
// ENables Tip, How to Obtain a Backpack, if there is no crafting recipe for it
// Allow the formula prompt when there is no backpack formula
"ObtaintIPS": true,
// Render Tools in Tool Slots on The Backpack, While WORN
// Display the tools in the backpack equipment grid on the interface when equipped with a backpack
"Rendertools": True,
// Render Backpack if Elytra is present
// Whether to render the backpack when equipped
"RenderBackpackwithelytra": True, True,
// Disable Backpack Rendering
// Disable backpack rendering
"DisableBackpackRender": False,
"overlay": {
// ENables Tanks and Tool Slots Overlay, While Backpack Is WORN
// The coverage layer of liquid tank and equipment is displayed on the interface
"Enableoverlay": true,
// Offsets to left
// Shooter the left (default 20 or 30)
"Offsetx": 610,
// Offsets to up
// Number of offset
"Offsety": 30}
}
}
Note: The configuration file uses the XML code block, because the suitable one is indeed not found. XML is the closest. If you can copy it directly, please download the source file in the connection or modify it in your own file. In addition, in addition to modifyingIn addition to the operation of the configuration option, any other modification of the source files will be cleared after the game is loaded, such as Chinese comments, etc.