This tutorial is set by the author's setting without permission.
Brief introduction
This tutorial will teach you how to drive the wing machine of this module.
Module version: 0.7.5+1.19.2
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This module provides a total of 5 types of aircraft. Except for a fixed rotor machine, the remaining four types need fuel drive.
control
Electric vehicles other than two -wing machine
Space key: Move upward
Left shift: Move downward
W key: Move forward
B key: Move to the right
Only double wing machine
Space key: engine boot/increase engine power
Left Shift: The engine of the engine/reduction engine power
W key: Promote the control lever (the head of the machine)
S key: pull the control lever (the head of the machine is up)
Universal
A key: Move to the left
R key: Leave the vehicle
Bond B: Use Fireworks Rockets to boost
Right mouse button: uploading vehicle/using weapons (when players are empty -handed)
Double -wing machine driving guidance
The two -wing machine is difficult to take off and land. If you care about it, you will destroy people.
Runway design
Double -wing machines need to take off and land.
Without the upgrade, in order to achieve the necessary take -off speed, the length of the runway should be about 60 meters (1 meter = 1 meter in the game, the same below), about 7 meters.
It is recommended to lay a light source on both sides of the runway and the middle line of the runway to indicate the runway at night.
flight
Preparation before taking off
Before taking off, please check the following:
Fuel: Double -wing machines need to consume a lot of fuel when flying. Please estimate the required fuel (the default fuel is flame powder and any items that can be identified as fuel).
Weapon: It is not recommended to insert weapons into the weapon groove before taking off to avoid accidents.
Food and other necessities.
take off
The aircraft does not require fuel when taxiing on the ground, and even if the engine is opened, it will not speed up the taxi.Therefore, do not turn on the engine before the middle line of the runway.
When the middle line of the runway is tuned to the maximum power of the aircraft, please do not pull the control lever at this time, otherwise it will cause the aircraft's tail to touch the ground.
When it is at least 5 meters from the ground, you can pull the control lever slightly. Be careful not to make the aircraft's elevation too large (preferably within 40 °), otherwise it will cause the aircraft to stab.
The upgrade module that can be used to shorten the take -off and taxi distance:
Lower -bound engine
Steel boiler
Reinforcement pipe
Improved landing gear
cruise
When reaching the cruise height, you can slightly promote the control rod and press the angle of the head to be close to the ground.
During the cruise, you need to pay attention to and adjust the angle of the machine.
The aircraft will be deviated from the air during flight, so please always pay attention to the aircraft heading or installation of the upgrade module (gyroscope).
landing
Before arriving at the destination, the height of the aircraft should be reduced in advance, adjusting the position of the aircraft, and aimed at the runway.
When the aircraft enters the runway, the angle of its head should not be greater than 10 °, otherwise it may cause the aircraft to crash.
Since the aircraft of this module does not have a brake function, the generator should be turned off before entering the runway, using the aircraft's own inertia to enter the runway, and at the same time fine -tune the angle of the aircraft.
If you enter the runway too fast, you should immediately pull the control lever, and then go into the runway after turning around.
When the plane completes the deceleration and slip through the runway, he should leave the runway immediately.