This tutorial is set by the author's setting without permission.
This tutorial is convinced to use the game version: 1.13-1.20.1
Note: This tutorial is suitable for players who have a certain instruction foundation (a little selector) to read!
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1. Dragon egg second hatching
By controlling the Dragonage tag to control the incubation time of the dragon egg, when the value reaches 7200 or more, the dragon eggs hatch.No instructions to hatch for 6 minutes
Close to a dragon egg, enter the following instructions:
/data modify entity @e [limit = 1, sort = Next, type = Iceandfire: Dragon_egg] Dragonage Set Value 7201
But you have to ensure that the dragon egg is placed on the ground, otherwise the dragon will not recognize the Lord. Of course, you can also control the owner of the dragon by changing the owner tag
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2. Change the color of the dragon
The color of the dragon is controlled by the Variant tag, and the range of the value is 0 ~ 3 can be added by the command block to add high -frequency red stones to allow the dragon to continue to change the color quickly
Close to one dragon (take ice dragon as an example), enter the following instructions:
/data modify entity @e [limit = 1, sort = Next, type = Iceandfire: Ice_dragon] Variant Set Value color value 0 ~ 3
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3. Change the gender of the dragon
The gender of the dragon is controlled by the label GENDER. The male dragon gender value is 1 and the female is 0. You can judge the gender through the traits of the dragon wings.
The wings of the male ice dragon (with spots)
Female ice dragon wings (without spots)
Close to one dragon (take ice dragon as an example), enter the following instructions:
/data modify entity @e [limit = 1, sort = Next, type = Iceandfire: Ice_dragon] Gender Set Value 0 (♀) or 1 (♂)
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4. Change the age of the dragon
The age of the dragon is determined by Ageticks because because it is Ticks, when Ageticks increases 30,000 points, the dragon will increase the growth cycle of one day
However, you can set the age of the dragon very little when riding a dragon and turn it into this:
It bear the weight that it should not bear at this age
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5. Change Dragon Corpse's Lorgeal Getting Period
During the obtaining stage of the dragon corpse, the death stage of DeathStage (control, how much is its value, which means how many times the dragon corpse has been searched at present
You can even modify this numerical value to make the dragon bone stand in the wild re -turn into a complete dragon and approach a dragon corpse (take the ice dragon as an example) to enter the following instructions:
/data modify entity @e [limit = 1, sort = Next, type = Iceandfire: ice_dragon] DeathStage Set Value 0
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This is the five NBT practical modification tutorials of this tutorial ~
Thank you for reading. If you have more ideas, you can leave a message in the square ~
Other module physical ID notes:
Iceandfire: Fire_dragon Fire Dragon
Iceandfire: Ice_dragon Ice Dragon
Iceandfire: Lightning_Dragon