The maximum number of block declarations:
/Gamerule MaxClaimedChunks
The maximum load of the block:
/Gameerule Maxchunkloaded
Set whether the player can destroy the block in the declared block.
/Gameerule DoclaimedBlockBreaking
Set whether the player can place a block in the declaration of the statement.
/Gameerule DoclaimedBlockplacing
Setting the explosion can destroy the block and damage the entity in the declared block.
/Gameerule DoclaimedBlockblockXplosions
Set whether the player can interact with the block in the statement.
/Gamerule DoclaimedBlockInteractions
Set whether the player can interact with the entity in the block of the statement.
/Gameerule DoclaimeDentityInteractions
Set the player if it can cause harm to the entity in the statement.
/Gameerule DoclaiseDamageEntities
Setting a biological can be sad in the claimed block.
/Gameer ClaimedMobGrieFing
Set up the player to pick up items in the recognized block.
/Gameerule CanpickupClaimedItems