As you can see, this is a tutorial
First of all, enter MINECRAFT, press F3+H to open the debug mode, you may need Waila support
Then you will see the ID of the square
The same is true of the multi -square structure. You will see ID and tile ID.
Then we open the FTBQ to find the interactive part, click in to find the matching, and you can enter the box ID
Note that the general square detection requires the type of the column as the square ID, and the multi -block structure can also use general ID or tile ID. When using the Tile ID
Anyway, the multi-square structure of the immersive process is like this (´-`) ┌