Configuration file translation [SrrevenantsMobs.cfg] [srr] scape and run: revenants minecraft game

This tutorial is set by the author's setting without permission.

Precautions

This translation will continue to follow up, so there may be unequal values, please ignore this difference;

Please make sure what you find is the configuration file in.

Whoever uses decompressing files to disassemble the MOD and find a path, I will turn you into a dead soul

This configuration file used in the official Chinese to be personalized by my personal Chinese;

Both annotations and small TIP use the star number "*";

Using this configuration file translation tutorial before notes

*Actual armor in the game = global armor multiplier*basic armor*armor multiplier

*The actual attack damage rate of the dead soul in the game = the global attack damage multiplied rate*basic attack damage*attack damage multiplier

*The actual blood volume of the dead soul in the game = the global blood volume rate*the basic blood volume*blood volume multiplier

#Configuration file

############################################## This############################################## This######

#Srrevenants: for_bear

#---------------------------------------------------------------------------------------------------#

#Forgotten Bear // Forgotten bear

#Base health: 40.0 // Basic blood volume: 40.0

#Base damage: 21.0 // Basic attack damage: 21.0

#Base Armor: 5.0 // Basic armor: 5.0

#Base Projectile Damage: 18.0 // Blind Base Basic Damage: 18.0

############################################## This############################################## This######

"Srrevenants: for_bear" {

#Armor multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Bear Armor Multiplier" = 1.0

// The armor of the forgotten bear

#Damage multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Bear Damage Multiplier" = 1.0

// The attack damage rate of the forgotten bear

#Set to false if you want to disable forgotten bear.

// If you want to disable the forgotten bear, set it to FALSE

//*Chinese translation: Do you want to see the forgotten bear in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten bear. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Bear Health Multiplier" = 1.0

// The blood volume of the forgotten bear

#Items you want the forgotten bear to drop. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "Forgotten Bear Loot Table" <

"

// Configuration of the forgotten bear's drop

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Bear (this value is iGnored If Evolution PHASES Are Enabled, it has been option). TTEN BeAR Spawnweight "= 2

// The weight of the forgotten bear

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}

############################################## This############################################## This######

#Srrevenants: for_cow

#---------------------------------------------------------------------------------------------------#

#Forgotten Cow // Forgotten cattle

#Base Health: 13.0 // Basic blood volume: 13.0

#Base damage: 10.0 // Basic attack damage: 10.0

#Base Armor: 5.0 // Basic armor: 5.0

#Base Projectile Damage: 10.0 // Blind Base Basic Damage: 10.0

############################################## This############################################## This######

"Srrevenants: For_cow" {

#Armor Multiplier for Forgotten Cow. [Range: 0.01 ~ 100.0, Default: 1.0]

S: "Forgotten Cow Armor Multiplier" = 1.0

// The armor of the forgotten beef

#Damage multiplier for forgotten ins. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Cow Damage Multiplier" = 1.0

// The attack damage of the forgotten cattle

#Set to false if you want to disable forgotten core.

// If you want to disable the forgotten cattle, set it to false

//*Chinese translation: Do you want to see the forgotten cow in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten ins. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Cow Health Multiplier" = 1.0

// The blood volume of the forgotten beef

#Items you want the forgotten to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "FORGOTEN COW LOOT TABLE" <

"

// The configuration of the forgotten beef

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Cow (this value is iGnored If Evolution PHASES Are Enabled, it has its own option). Otten Cow spawnweight "= 2

// The weight of the forgotten cattle

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}

############################################## This############################################## This######

#Srrevenants: for_horse

#---------------------------------------------------------------------------------------------------#

#Forgotten horse // Forgotten horse

#Base Health: 20.0 // Basic blood volume: 20.0

#Base damage: 13.0 // Basic attack damage: 13.0

#Base Armor: 3.0 // Basic armor: 3.0

#Base Projectile Damage: 13.0 // Blind Base Damage: 13.0

############################################## This############################################## This######

"Srrevenants: for_horse" {

#Armor multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]

S: "FORGOTEN HORSE Armor Multiplier" = 1.0

// The armor of the forgotten horse

#Damage multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]

S: "FORGOTEN HORSE DAMAGE MULTIPLIER" = 1.0

// The attack damage of the forgotten horse

#Set to false if you want to disable forgotten horse.

// If you want to disable the forgotten horse, set it to false

//*Chinese translation: Do you want to see the forgotten horse in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten horse. [Range: 0.01 ~ 100.0, default: 1.0]

S: "FORGOTEN HORSE Health Multiplier" = 1.0

// The blood volume of the forgotten horse

#Items you want the forgotten horse to drop. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "FORGOTEN HORSE LOOT TABLE" <

"

// The configuration of the forgotten horse's drop

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Horse (this value is iGnored If Evolution PHASES Are Enabled, it has my own option). Otten Horse spawnweight "= 2

// The weight of the forgotten horse

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}

############################################## This############################################## This######

#Srrevenants: for_human

#---------------------------------------------------------------------------------------------------#

#Forgotten Human // Forgotten humans

#Base health: 27.0 // Basic blood volume: 27.0

#Base damage: 15.0 // Basic attack damage: 15.0

#Base Armor: 2.0 // Basic armor: 2.0

#Base Projectile Damage: 9.0 // Blind Base Basic Damage: 9.0

############################################## This############################################## This######

"Srrevenants: for_human" {

#Armor multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Human Armor Multiplier" = 1.0

// Forgotten human armor multiplier

#Damage multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Human Damage Multiplier" = 1.0

// Forgotten humans' attack damage damage rate

#Set to false if you want to disable forgotten human.

// If you want to disable the forgotten humans, set it to false

//*Chinese translation: Do you want to see the forgotten humans in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten human. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Human Health Multiplier" = 1.0

// The blood volume of the forgotten humans

#Items you want the forgotten human to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "Forgotten Human Loot Table" <

"

// The configuration of the forgotten humans

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Human (this value is iGnored If Evolution PHASES Are Enabled, it has my own option). Otten Human spawnweight "= 2

// Forgotten human generation weight

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}

############################################## This############################################## This######

#Srrevenants: for_pig

#---------------------------------------------------------------------------------------------------#

#Forgotten pig // Forgotten pig

#Base Health: 13.0 // Basic blood volume: 13.0

#Base damage: 9.0 // Basic attack damage: 9.0

#Base Armor: 4.0 // Basic armor: 4.0

#Base Projectile Damage: 9.0 // Blind Base Basic Damage: 9.0

############################################## This############################################## This######

"Srrevenants: for_pig" {

#Armor multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Pig Armor Multiplier" = 1.0

// The armor of the forgotten pig

#Damage multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Pig Damage Multiplier" = 1.0

// The attack damage of the forgotten pig

#Set to false if you want to disable forgotten pig.

// If you want to disable the forgotten pig, set it to False

//*Chinese translation: Do you want to see the forgotten pig in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten pig. [Range: 0.01 ~ 100.0, default: 1.0]

S: "FORGOTEN PIG Health Multiplier" = 1.0

// The blood volume of the forgotten pig

#Items you want the forgotten pig to drop. Ex. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "FORGOTEN PIG LOOT TABLE" <

"

// Configuration of the drop -off of the forgotten pig

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Pig (this value is iGnored If Evolution PHASES Are Enabled, it has been option). Otten pig spawnweight "= 2

// The weight of the forgotten pig

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}

############################################## This############################################## This######

#Srrevenants: for_sheep

#---------------------------------------------------------------------------------------------------#

#Forgotten sheep // Forgotten sheep

#Base Health: 11.0 // Basic blood volume: 11.0

#Base damage: 11.0 // Basic damage: 11.0

#Base Armor: 1.0 // Basic armor: 1.0

#Base Projectile Damage: 11.0 // Blit Basic Damage: 11.0

############################################## This############################################## This######

"Srrevenants: For_sheep" {

#Armor Multiplier for Forgotten Sheep. [Range: 0.01 ~ 100.0, DEFAULT: 1.0]

S: "Forgotten Sheep Armor Multiplier" = 1.0

// The armor of the forgotten sheep

#Damage multiplier for forgotten sheep. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Sheep Damage Multiplier" = 1.0

// The attack damage of the forgotten sheep

#Set to false if you want to disable forgotten sheep.

// If you want to disable the forgotten sheep, set it to false

//*Chinese translation: Do you want to see the forgotten sheep in the game

//*Deficiency True (Yes)

#Health multiplier for forgotten sheep. [Range: 0.01 ~ 100.0, default: 1.0]

S: "Forgotten Sheep Health Multiplier" = 1.0

// The blood volume of the forgotten sheep

#Items you want the forgotten sheep to drop. EX. "Minecraft: nether_star; 100; 5; true" where:

#"Minecraft: Nether_star" is the item,

#"100" is the channel to drop,

#"5" is the max number of items,

#"True" is for the item to always roll, if false the it Item will be unique and only 1 will be chooosen.

#[Default:]

S: "FORGOTEN Sheep Loot Table" <

"

// Configuration of the drop -off of the forgotten sheep

//*The format is "Registration name of the item; the percentage of the drop;

#Spawn Rate for Forgotten Sheep (this value is iGnored If Evolution PHASES Are Enabled, it has been Own). RGotten Sheep spawnweight "= 2

// The generation weight of the forgotten sheep

//*If the world's undeadization level is turned on, the configuration of this article is invalid

}