Special usage about the shuttle of the shuttle [TBL] The Betweenlands Minecraft Game

This tutorial is set by the author's setting without permission.

Basic introduction

The ring of shuttle is a warrior that defeats the threat of sludge. Its role is to consume the player's experience to enable the player to get through the wall.

After wearing the shuttle ring, hold down the Shift key to "shuttle" in the square. When the player's head enters the square, the player's vision range will be limited by the sticker of the sludge pattern.

When the player "shuttle" (that is, the ring of the shuttle menu appears in the fan menu bar), the shuttle ring will record the player's "initial shuttle point" coordinates.In the key, the ring of the shuttle will "rebound" the player to the "initial shuttle point". This is a protection mechanism for players to protect the "shuttle" skills of the shuttle ring.

There is also an unknown usage about the protection mechanism.

"Back" instantaneous shift

In the process of "shuttle", the ring of shuttle will be terminated immediately, but at this time, the player will be stuck in the wall instead of "rebound" to "initial shuttle point".

The unloading shuttle ring still retains the coordinates of "initial shuttle point", and determines that the player is still in the wall. The next time the player wears the "initial shuttle point" in the non -submarine state, the player will be wearing the "initial shuttle point" in the non -submarine state.When the shuttles of the shuttle, the "rebound" of the shuttle ring is immediately triggered, and it moves instantly.After wearing, the transient will take effect immediately without shaking/back.

Summarize

This means that the ring of shuttle can be a more effective emergency insurance method or return method than the bones of ways.Just prepare the appropriate "initial shuttle point" coordinates in advance. When an emergency and emergency, you can wear the shuttle ring to achieve fast and efficient displacement.

This mechanism is related to the ring of shuttle, which has nothing to do with players wearing.

Speculate

This may be the loopholes of the production team when designing. The "rebound" triggered at the moment of unloading the shuttle ring should only be triggered by the next wearing shuttle ring. ThereforeRepair, you have to use it and use it!