This tutorial is set by the author's setting without permission.
1 point () This module can only delete it.Torrential products, but not torrential products, you can use LOTTWEAKER if you want to add loot
1 point () Start:
Remember not to add <>
String table-filling in the loot table
String Pool-Fill
String Modid-Fill in the module ID
String itemid-filling item ID
String Entry-Fill in the item ID (item)
Delete the specified loot table and all its items.
// mods.ltt.loottable.removetable (string table);
MODS.LTT.LOTTable.removetable ("Minecraft: Chests/Simple_dungeon");
Delete the specified pool from the specified loot table.
// mods.ltt.loottable.removePool (String table, string pool);
MODS.LTT.LOTTable.removePool ("Minecraft: Chests/Simple_dungeon", "Main");
Delete the specified item from the specified loot table and the specified pool.
// Mods.ltt.loottable.removentry (String Table, String Pool, String Entry);
MODS.LTT.LOOTTable.removentry ("Minecraft: Chests/Simple_dungeon", "Main", "Minecraft: IRON_HORSE_ARMOR");
Delete all the projects from the specified loot table in neutrality and specified pool.
//mods.ltt.loottable.removeItem.
MODS.LTT.LOTTable.removeItem ("Minecraft: Chests/Simple_dungeon", "Main", "Minecraft: GOLDEN_APPLE");
Delete all the items added by the module in global.
// Mods.ltt.loottable.removeModentry (String Modid);
mods.ltt.loadable.removemodentry ("modid");
[Commonly used] Delete all the warriors added by the XXX module
// Mods.ltt.loottable.removeModtable (String Modid);
mods.ltt.loadable.removemodtable ("modid");
[Commonly used] Delete a certain item in all the loot
// Mods.ltt.loottable.removeglobalItem (String itemid);
mods.ltt.loottable.removeglobalItem ("Minecraft: Iron_INGOT");
The original text of the tutorial CT wiki is only understood and translated for myself. I have only used the last two. If you have any questions, please point out