This tutorial is set by the author's setting without permission.
1.20.1 in the control made some changes, and some previous expressions cannot be used (such as onjoin to be replaced by when)
Then come out of this tutorial (the game stage, in control)
example:
[{{
"GameStage": "Difficult1",
"Healthmultiply": 1.5,
"When": "Onjoin",
"Result": "DEFAULT"
},
{{
"GameStage": "Difficult2",
"Healthmultiply": 2, 2,
"When": "Onjoin",
"Result": "DEFAULT1"
}
]
"GameStage" is the name of the set game stage
Damagemultiply is a damage multiple, you can add it if you want
Speedmultiply is a speed multiple
"Healthmultiply" is a biological blood volume multiple
FollowRangertiply is the range of biological rivals
Armormultiply is a armor multiple
ARMortoToughnessmultiply is a biological armor toughness multiple
AttackspeedMultiply is a biological attack speed multiple
(Fill in the file spawn.json)