[Plant Magic] The high version can be used by MEK -based ignoring distance without loss of magic transmission device V1.

This tutorial is set by the author to use the CC By-NC-SA protocol.

My homepage has released a smaller volume and clearer tutorial!IntersectionIntersection

Game and MOD version:

1.18.2-leave_40.2.9

Botania-1.18.2-435

Mekanism-1.18.2-10.2.5.465

Research motivation: Because I need a lot of magic to give me the mineral production of my linsei, I used 1280 floating fire red lotus to make a magic farm burning charcoal. However, my computer could not bear these 1280 floating fire reds at allThe destruction of the lotus fell below 10 frames, so I could only study this long -range magic powerless transmission device, and then I could move the fire red lotus farm to the vacant domain.

I have tried this solution: MEK -based cross -time and space magic transmission- [BOT] Botania (Botania) -MC Encyclopedia | The largest MOD Encyclopedia (MCMOD.CN)

But the magic pond in the interior of the transmitter cannot receive the magic power, and there is a teleportation sound, but the transmitted magic cannot enter the magic pond. (I can receiveAfterwards, both devices have failed. I tried to switch channels and re -construction. It may be some bug of mek?) The spark will also be dropped.

I also read other solutions examples such as: directly moving hard disk -a large amount of magic transmission violence solution v2.0- [bot] Botania -MC Encyclopedia | The largest MOD Chinese MOD Encyclopedia (MCMOD.CN)

I think this method that will produce drops may cause problems due to the uninstallation of the block, and I have never used the spark of multimedia. This is a new thing for me to re -learn, so I didn’t use it.

And: Use sparks to upgrade long -distance transmission of magic- [BOT] Botania (Botania) -MC Encyclopedia | The largest MINECRAFT Chinese MOD (MCMOD.CN)

It is only suitable for medium and long distance transmission, and it cannot be transmitted without distance (unless you pull a large, long, long, long line?)?

Of course, the biggest disadvantage of my solution is extremely obvious: you must install the MEK module (or other modules that can transmit entities?)

Okay, the following is part of the text:

Theory supports any MOD version with Magic Pond Mine and conveyors

Theoretical foundation: MEK's conveyor has the function of transmitting entities, and the magic pond mining car belongs to the entity, so you can transmit magic power by transmitting magic pond mining car.

However, the magic power of Magic Pond needs to pass through the magic pump when it is transmitted to the magic pond ore car, and because the magic pump's magic transmission speed is extremely fast, if only the comparison is used to detect the magic content of the magic pump, then the magic power contained in the magic mining car contains magic powerWhen it is almost full, there will be a lot of magic loss in the process of transmitting from magic pump to magic mining car (this is also mentioned in the plant magic dictionary), so it is necessary to contain the magic mine car in this transmission system.The magic power is controlled in an abnormal state.

Note that the blocks of the starting point and the end point need to be loaded

You can do not do the starting point to the cache pool!IntersectionIntersectionYou can directly receive the starting point magic transmission part directly to Magic Pond A instead of cache pool!It will not have any impact or loss on magic transmission!I also wrote this tutorial before thinking that I could directly receive Magic Pond A. I got into a logical trap.

Transmitting starting point: an ordinary magic pond A (I have sparks here to upgrade: gathering the magic for the convenience of gathered fiery red lotus):

The magic pump that transmits magic at the starting point and the first part of the track:

This part of the track is to transmit the magic power of the magic pond to the next part of this system: the cache pool, pay attention to the position of the tie rod on the right stone brick.Transmitting magic power, the role of the tie rod here is only to charge the rails. You can also choose to remove the red stone powder from the side of the tie rod to charge the rail.

The railway under the Magic Pond Mining Car is the power rail.

The starting point cache pool part:

The comparator close to the magic pond is the method of cutting the magician, and the other comparator is the comparator mode. These two comparators control the viscosity piston under the stone brick to launch or recover.One), then take it back. If the magic in the magic pool is less than this threshold, it will be launched.

If the viscous piston is launched, the stone brick will connect the circuit of the relay and the redstone powder, and the stone bricks and power rails under the Magic Pond ore will be charged.

Make the magic pond mining car running down. After hitting the stone brick, it returns to the top with some magic power and transfer it to the cache pool through the magic pump. If the magic power in the magic pond is less than the threshold at this time, the piston is still in launch, and it will continue to repeat downward.Transport, if the magic power in the magic pool is greater than the threshold at this time, the piston will be recovered. The power rail on the top is not energy.Redstone control, the magic in the cache pool will not overflow.The starting point of the magic transmission part:

Now we have got a magic pond that will never be full and never empty. We just need to pull the magic inside to the place we want.

For the basic information of the conveyor, please look at its entry. Do not explain too much here.

Here is a quantum transmission device to supply the transmitter. After the transmitter transmits the entity, the entity does not have a significant amount of momentum (maybe it may not be at all? But it is not important here), so it is not important here).The track will be accelerated by the power rail, hitting a stone brick, taking away a part of the magic through the magic pump, and then entering the conveyor again. Then, through the teleporter, you can send the mines with magic to send to any any you want any you want.place.

Magic transmission terminal:

We need to send the mining car back to the conveyor when the magic is insufficient, but we don't want it to enter the conveyor repeatedly, because as long as it enters the conveyor, it will bring back some magic.The magic in the pond ore car is almost full, which causes a lot of magic loss during transmission.

The end of the end:

The quantum transmission device is still used to supply the transmitter. Note that the rails of the terminal are different from the starting point. The role of the tie rod on the left stone brick is still to charge the power rail. Be careful not to lock the magic pump.

The end point of the magic detection circuit:

Note that the three relatives in the circuit are the highest -grade. This is very important. If the gear is too low, your magic pond mining car will not have enough speed to enter the conveyor.

It is still the same detection device as the starting point. The comparator that is close to the magic pond is the method of cutting the magic pool. The other comparator is the comparator mode. I can optimize it according to your needs, but the three relayrs can be optimized, but the three relayrs canThe highest gear can ensure that your magic pond ore car has enough speed to enter the conveyor.

When the magic power in the magic pond is less than the threshold, the circuit is activated, and the power rail exported by the conveyor will be charged.

There may be two states here:

1. When the power rails of the terminal terminal are not filled, the magic pond mining car is transmitted to the terminal port.

The Magic Pond Mining Car will stop here, but once the power rail is charged, it will run normally.(This state is exactly what we want. The power rail of the terminal terminal of the conveyor is not filled with energy = the terminal end point of the conveyor has enough magic = we do not want the magic pond mining car back to the starting point)

2. When the Magic Pond ore at the end of the end is running up, the power rail of the terminal terminal is not energy.

This situation shows that your relay gear is too low, please raise your relay gear to extend the energy of the power rail.(If your gear is correct, it may be due to the problem caused by the uninstallation of the block. When the power rail is recharged again, it will return to normal without repair, or you can manually charge the power rail reset)

At this point, we can ignore the magic power, and what is the most important thing?

No damage!No damage!Still lossless!(I used it for a long time before the transmission before I found out that the original magic pump was so big! No wonder my tree field became slower and slower! So I made this version of the remote magic without loss of transmission device)

And the speed is fast!At least I am enough for my full -automatic planting magic tree to contribute to the magic field!

I hope my tutorial can help you!I wish you all a happy game!