The analysis of the mechanism in this article comes from the source code of version of AS1.10.27 (1.12.2).
The impact of time on Star Energy
Xinghui MOD divides MC 20 minutes a day into 4 parts:
Starting from 0, it takes half of the day during the day.The sunrise and sunset accounted for one -7th, and the rest was night.
Star energy time parameters are 0 during the day, 1 night, and sunrise and sunset are linearly rising.The average value is 0.357.
The vast majority of Xinghui Mod can be greatly weakened during the day.
Star energy density distribution
Xinghui MOD divides the MC world into countless 32*32 grids, and uses the cross point of these grid boundaries as anchor points for generating Xing Energy field.These anchor -point stars are random.Subsequently, the Xinghui MOD will use these anchor points to generate two star energy fields with the method of interpolation of the string.Through the density of the stars of the two stars at a certain coordinate, you can get the general star energy density of the coordinate.
Note: The basic star energy density range of the star power field is between 0 and 1, so the product range of the two fields is also between 0 and 1.
The Fasque resonant can find a area with a density of the total star more than 0.4 at night, and it is displayed in dark blue fog.If it is a area greater than 0.8, white light spots will appear.
The influence of star energy density
Polyne Crystal:
The effect of star energy density is generally not obvious.The increase crystal will enjoy the 30%star energy density bonus.For example, the increase in the increase in the 0.5 density area can provide an additional 30%× 0.5 = 15%star energy.
Star formula provided by Junner Crystal:
No multi -block: Star Energy = (0.2+0.8 × Time coefficient) × (0.2+0.8 × constellation coefficient) × (1+0.3 × density coefficient) × crystal size × (polishing ÷ 100%) × (and the recent cluster energyThe distance of the crystal [1] ÷ 16) × 0.006
There are multiple blocks (powerful): Star Energy = (0.6+1.1 × time coefficient) × (0.6+1.1 × constellation coefficient) × (1+0.3 × density coefficient) × crystal size × (polishing ÷ 100%) ×The distance of the recent polyng crystal [1] ÷ 16) × 0.006
Constellation coefficient: For the 10 constellations other than the clock and the call of the seat, the starry sky coefficient will be in 8 days as 1 cycle, and the sine curve fluctuates between 0.5 and 1.The coefficient of that day was 1; the coefficient of the middle of the three days was 0.5).The coefficient of calling the seat is 1 at the time of Wanghe Shuoyue; 0.5 at the time of the upper string and the lower string; the rest of the time is 0.75.The coefficient of the clock seat is 1 on the day of the day; the rest of the time is 0.6.
Example: If the density coefficient is 0, the average output of the powerful celestial body crystal (0.6+1.1 × 0.357) × (0.6+1.1 × 0.75) × 900 × 0.006 = 7.64 pointsAverage crystal output (0.6+1.1 × 0.357) × (0.6+1.1 × 0.611) × 900 × 0.006 = 6.82 points.
The formula of the formula in version 1.16.5 is changed to:
No multi -block: Star Energy = Polyne Crystal Collection Rate*(0.2+0.8*(0.3+0.7*Time coefficient))*(distance from the nearest poly energy crystal [1]/16)*(1+0.3*density densityCoefficient)*(0.4+0.6*constellation coefficient)
There are multiple blocks (powerful): Star Energy = Polyne Crystal Collection Rate*(0.6+0.5*(0.3+0.7*Time coefficient))*(distance from the nearest cluster crystal [1]/16)*(1+0.3*density coefficient)*(0.4+0.6*constellation coefficient)
The change in the constellation coefficient in 1.16.5:
The coefficient of the clock seat is 1 on the day of the day and the rest of the time is 0.25.
The coefficient of calling the seat is 1 at the time of Wanghe Shuoyue; 0.3 at the time of the upper string; 0.65 for the rest of the time.
There are bugs above the 1.14.3 version. From the clock seat, the constellation coefficient of Antarctica, Mufu, Heavenly Furnace, Bingzhu, Corporation, Vibration Seat, and Greedy Wolf BoardOne line.
The collection rate of polyng crystals was initially 1, and the specific increase depends on the attributes of crystal stones.
Example: A size 3. Pure degree 2. Plasticity 3, agglomeration ratio 3 and focusing on the attacking martyrs' attacking Tianhui poly energy crystal, the collection rate of poly energy crystals = 1*1.6*1.8*1.75*1.6*1.6*1.6= 12.9024.
Synthetic altar:
Star energy density has a significant impact on the synthetic altars of each level.Synthetic altars can enjoy 66.7%star energy density bonus.
The energy received by the synthetic altar comes from the following formulas:
Energy = (0.2+0.8 × time coefficient) × (0.6+0.4 × density coefficient) × height coefficient × 3200
Height coefficient: Y = 120 is 1, Y <120 decreases by 1 in 1 in 1, and 1 of 1 in y> 120 increases by 272 points per liter; y <40 is 0.
(The height coefficient mechanism of different equipment is different)
PoE Crystal and Optical Smoles can provide additional stars.Each star can be equal to 4000 altar energy.
In 1.12.2, the natural attenuation rate of Stars in the altar is 0.95, and the 1.16.5 version is 0.9.
In version 1.16.5:
Xinghui Synthetic Channel, the minimum source is 1, and the level is 0.
The minimum source of the Xinghui altar is 2, and the level is 1.
The minimum source of talent altar is 2, and the level is 2.
The minimum source of the colorful altar is 3, and the level is 3.
The altar capacity is 1000 * 2^The altar level. Because of the existence of the attenuation mechanism, the actual energy limit is the star energy available for the altar capacity * 0.9+height (the maximum normal situation is 7700).
1.16.5 There are 4 valid sources of star energy. Among them, each source can obtain the maximum star capacity/8.5/ minimum source.
Height: (height /7 ^1.5/65 (minimum 0, maximum 1,114 grid is maximum)*Time coefficient*(altar level +1)*60.
Star Energy Field: The square root of the density coefficient*time coefficient*(altar level +1)*65.
Junner Crystal: Star*altar level provided by Junneng Crystal (maximum is 1)*60.
Xinghui to successor: (0.7+0.3*(height /7^1.5/60 (minimum 0, maximum 1,108 grid can maximize))*time coefficient*Near coefficient*45.
The nearby coefficient is within the nearby 8 -square range (the distance of Cherbaberv), and the distance to the nearest Star Hui Jianjiu is available/8 (minimum 0, the maximum 1, no one is 1)
The search range of the altar is 16 grids nearby (Cherbobeshev distance)
Light wave amplifier:
The light wave amplifier does not enjoy any star energy density bonus.
The additional star can = 0.3 × height coefficient × (0.2+0.8 × time coefficient) × (distance from the nearest increase in the nearest increase [1] ÷ 16)
Effect amplifier:
The effect amplifier enjoys a 50%star energy density bonus.
Effect amplifier Passive receiving star energy = (0.2+0.8 × time coefficient) × (0.2+0.8 × starry sky coefficient) × (1+0.5 × density coefficient) × crystal size × (polishing ÷ 100%) × 0.006
(Yes, when there is no poly energy crystal multi -block structure, the crystal stones are put into the effect of the crystal in the amplifier.
For the specific working mechanism of the effect amplifier, see the next door
Polying Star Tank:
The clustering cylinder can enjoy 120%of the star energy density bonus, but because the fluid output of the polystonic cylinder is directly proportional to the square root of Star Energy, the actual bonus of its production efficiency is only 48.3%.
Polycladium output of fluid formula per moment:
Output (mb) = production capacity coefficient × √ ((0.3+0.7 × time coefficient) × (1+1.2 × density coefficient) × height coefficient)
Height coefficient: 1 at y ≥ 120; Y <120 decreased by 120 points at 1 point.
Production capacity coefficient: The attributes used to produce liquid items.See the polyxing cylinder page of this MOD.
Beacon tree:
The flame tree does not have the ability to receive natural stars, so the density of the star can not affect it.
[1] The distance is the distance with the straight line, and the maximum value is 16.
The source code comes from:
Growth Crystal: Hellfirepvp.astralsorcery.Common.starlight.transmission.Base.Crystal.INDEPENDENDENTALSORCE
Hellfirepvp.astralsorcery.common.util.CrystalCulations
Synthetic altar: HelloPVP.ASTRALSORY.COMON.Tile.TileALTAR
Light wave amplifier: HelloPirep.astralsorcery.Common.tile.tileattuneRelay
Effect amplifier: HelloPirepvp.astralsorcery.Common.Tile.tileritualPedal
Juxing cylinder: hellfirepvp.astralsorcery.common.tile.tilewell
Beacon Tree: HelloPVPVP.ASTRALSORY.COMON.Tile.Tiletreebeacon Time Mechanism: HelloPvp.astralsorcery.Common.ConsLibution. Distribution
Star Energy Deng