"Super Hero Dispatch Center" was a huge success, with sales exceeding 2 million within one month of release

The new IP "Dispatch" that has received rave reviews on Steam has achieved impressive results: sales exceeded 1 million in less than two weeks after its release, and sales exceeded 2 million units in one month after its release. Steam received an overwhelming 97% positive rating, MTC overall average score of 89 points, PS Mall score of 4.96 points, and Steam online peak exceeded 220,000.

《超英派遣中心》大获成功 发售一个月销量超200万

"Dispatch" is created by AdHoc Studio, a studio formed by many former employees of Telltale Games.

Foreign media PCGamer posted: "Before the release of Dispatch, I was pretty sure that the days of Telltale-style games were over. Yes, we had a golden period with games like The Walking Dead, The Wolf Among Us, and The Unexpectedly Good"Tales from the Borderlands".But after Telltale's decline and the quality of "New Legends of the Borderlands", I felt that they were completely outdated.However, I was very wrong.The number of players of "Super Hero Dispatch Center" has exceeded 2 million.

《超英派遣中心》大获成功 发售一个月销量超200万

Seriously, Dispatch differs from its predecessor in several ways - it feels more like a video game and less like Telltale's previous games.It is said to be more like a video game because it has built a solid and sophisticated scheduling management simulation system at the bottom.The reason why it doesn't feel like a video game is because, apart from the simulation system, "Super Hero Dispatch" is basically a TV series.

There is no free exploration part in the game, there is no use of props in traditional adventure games, and most of the QTE events are redundant, except for a few hidden scores.It's structured more like a TV series: There are eight episodes in total, two are released each week, and each one is short and sweet.