Independent game developer Tatamibeya announced that the sandbox simulation RPG "The End of History" will launch an early access version on December 10 this year, support Simplified Chinese, and log on to PC Steam.

This is a sandbox simulation RPG where players can freely adventure in a vast world that simulates the medieval feudal system and influence the direction of the world.
The game is set in a medieval feudal world. The NPCs living in it act independently according to their own status and intentions, thereby changing the world and rewriting history.However, as hatred and division grow, the world is heading towards collapse.

Here, players can act freely, such as completing residents' commissions, conducting transactions, or plundering.Players can interact with the world as a variety of characters, such as merchants, thieves, knights, and kings.
The early access version will improve combat controls, user interface and game balance, and introduce content such as a sandbox mode starting from the early stages of the game, a route to build a country from an independent force, and falling in love with NPCs.
The official version is planned to be released within six months to one year after the early access version is launched. In the future, they plan to implement controller control, major user interface updates, etc.
The early access version of "The End of History" will be released on December 10, 2025!
Based on player feedback received from the trial version, we decided to release the game in early access.The following will introduce the decision-making background and subsequent development plans.
■ About the decision to release in early access
Although the demo version received many positive reviews, it also allowed us to discover a lot of room for improvement in terms of playability and operating experience.
After comprehensive consideration, we believe that continuing to update, absorb player opinions, and gradually improve the game through early access is the most appropriate solution at present.
Key feedback includes:
Hope to improve the combat operation feel and rhythm
Tutorial and UI comprehension issues
Need for handle support
Hope to increase role-playing freedom and balance adjustments
■ Development roadmap
Development work will be carried out in two phases:
Be the first to experience the preparation stage before release and the continuous update stage after release.
Early access to pre-launch plans
Improved combat operations and rhythm
Based on player feedback, we are optimizing the control experience and enemy AI behavior to make combat smoother and more strategic.
Improved conversation flow-focused UI
We have re-examined the tutorial content and checked the elements that affect the smooth operation to make the overall experience more intuitive and easier to use.
Game balance adjustments
Corrections have been made to settings that were too favorable in the early stages of the game to maintain a reasonable game balance.
New features
Includes:
Open sandbox mode at the beginning of the game
The route of nation-building by independent forces
Contents not implemented in the trial version such as the love system with NPCs
※ Controller support is expected to be implemented after the early access release.
Early access to post-launch development plans
Massive UI update
The existing UI is mainly designed for mouse operation. In the future, an overall revision will be carried out for handles to make the interface more intuitive and easier to use.
The handle supports implementation
It will be carried out simultaneously with the UI revision.
Continuous improvements based on community feedback
After the release, the game will be continuously optimized based on player opinions.
Especially for the handle support part, due to the need for sufficient testing and adjustment, it is expected that implementation will still take some time.
■ Early Access Overview
Release date: December 10, 2025 (estimated)
Period: Estimated approximately 6 months to 1 year
Price: To be determined (CNY)
A limited-time discount event is expected to be held at the time of release.
■ About the battle system
The battle in "The End of History" focuses on the strategy of commanding the formations of friendly forces, coordinating operations, and outflanking enemy forces to gain an advantage.
In the demo version, we received a lot of feedback on the feel and rhythm of the game.
In the early access version, we have optimized these problems to make the battle smoother and the operation more convenient.
In the future, we will continue to improve based on player opinions to bring a more refined combat experience.











