Recently, the much-anticipated Sony PlayStation State of Play live broadcast event came to a successful conclusion.During this live broadcast event, Sony released information about many new game masterpieces, including a new trailer PV for the new-dimensional hero shooting game "Destiny Trigger" developed by Saros Studio.Not only that, "Destiny Trigger" also announced that the Early Access phase will be launched simultaneously on PC and console platforms in 2026, marking the official launch of this highly anticipated shooting game on next-generation consoles.

Console + PC cross-terminal research and development is very attentive!Same immersion in games on different platforms
The "Destiny Trigger" R&D team has placed the console version experience at the core of its strategy from the early stages of the project, formed a special optimization team led by senior console game developers, and invested more than half a year in in-depth research and technical research.The team not only completed multiple rounds of stress testing and compatibility debugging based on the performance characteristics of the console hardware, but also extensively solicited feedback from global console players to deeply integrate operating habits, interaction preferences and other needs into the development process.
On this basis, the game not only achieves major breakthroughs in cross-platform experience: core data such as player account levels, friend relationships, hero characters and skins will be fully interoperable and shared, and cross-terminal real-time competitive functions will be unlocked simultaneously, so that console and PC players can seamlessly team up for tactical duels. In order to ensure user experience on different platforms, matching options are specially set up, and cross-terminal matching will not be forced, allowing players on all platforms to enjoy competitive fun in a familiar operating environment.
In view of the characteristics of the PlayStation console, the development team's special optimization is more targeted: the console version UI interface has been completely restructured, perfectly adapting to the controller operation logic; inside the game, a streamlined key layout is tailored for each hero and supports fully customizable settings; outside the game, the triple interaction mode of focused navigation, cursor control and shortcut keys is integrated, which greatly reduces the threshold for console players to get started and brings a smooth operating experience.
Two new heroes revealed for the first time!Split tactics and area control revolutionize battlefield strategy
"Destiny Trigger" revealed two new heroes for the first time in the world at this State of Play, injecting strong vitality into the game's tactical system.The assault hero "Farly" appears with a unique "clone" mechanism, breaking the boundaries of traditional shooting character control - players can swap the positions of clones to achieve surprise side attacks, extreme retreats or rapid support. They can also activate the "Gemini Tactics" to form a cross-fire network, putting the opponent into a "one vs. two" tactical dilemma, opening up a new strategic dimension for fast-paced battles.

The defensive combination "Tata and Beep" creates the game's first "small animal + robot" collaborative combat system, which has subversive regional control capabilities.Its core skills can deploy tactical turrets mounted on any surface and vehicle, turning key strongholds into iron-walled artillery fortresses, effectively delaying the enemy's attack rhythm. At the same time, it provides projectile and skill immunity buffs to teammates in the area, continuously strengthening the team's combat effectiveness, and becoming the winner of stronghold offensive and defensive battles.

New battlefield unlocked!The 2km² "Baihe Frontier" detonates high-density tactical confrontation
Also unlocked simultaneously with the new heroes is the new prerequisite trial map of "Destiny Trigger" "Bale Frontier" - this 2km × 2km super-large battlefield is designed with "fast pace and high density" as its core design concept.The map uses high walls to construct multiple independent combat areas, and the exquisite layout of limited passages and complex bunkers requires players to accurately plan their travel routes.In thirteen urban areas with different styles, tall buildings and open indoor spaces are intertwined, which not only brings a strong visual impact, but also spawns multiple tactical methods such as vertical attack and defense, indoor raids, and roundabout street fighting, refreshing the upper limit of battlefield experience.


Mystery Mode Easter Egg!Build a multi-game deep shooting platform ecosystem
At the end of this State of Play live broadcast, a mysterious "Easter egg" will be released. According to the development team, the content of the Easter egg is not a random picture, but a real-life clip of a new game mode under development."Destiny Trigger" has clearly positioned itself as a "deep shooting platform integrating multiple gameplays" since its inception. It is by no means a single tactical competitive work.The mystery mode is currently in the intensive development stage, and the specific gameplay details will be officially announced as soon as preparations are completed, aiming to bring players a richer and more diverse competitive experience matrix.

Saros Studio said in an official message: "Every content presented today stems from the team's persistent pursuit and enthusiasm for the 'next-generation tactical shooting' experience. This is just the prologue of "Destiny Trigger". We look forward to fully delivering the imaginative two-dimensional character design and hard-core real tactical shooting feel to every console player." The game has officially opened the PSStore wish list reservation channel, and subsequent test plans and content updates will be continuously synchronized through the official platform.