The father of "PlayerUnknown's Battlegrounds" Brendan Greene (screen name PlayerUnknown) revealed his next game plan to foreign media Eurogamer. He said it will be a 100v100 multiplayer shooting game.

Brendan Greene is a well-known game developer who popularized the battle royale genre by creating mods for Arma 3, H1Z1 (now Z1 Battle Royale), and PlayerUnknown's Battlegrounds (now PUBG: PlayerUnknown's Battlegrounds).Today, he founded PLAYERUNKNOWN Productions and is developing an ambitious project called Project Artemis.

The project’s first game, Prologue: Back in Time!(Prologue_ Go Wayback! )" is scheduled to open early access on November 20.This is a first-person survival adventure game where players will be placed in a vast wilderness and must find their way to their destination.The game is unique in that it uses terrain generation technology that can generate billions of different terrains.Players will have to survive in a harsh natural environment that changes every game, with only an outdated map and a handful of tools.
With the game's early access release approaching, Green revealed the second game of Project Artemis in an interview with Eurogamer.He said that the second game of the previously mentioned "Artemis Project" will strive to reach the highest 100v100 level.He envisioned the game as a blend of elements from first-person shooters and real-time strategy games.In addition to testing first-person shooter mechanics and interactions between NPCs, another purpose is to validate network protocols at scale.
虽然《序章:回到过去!" uses Unreal Engine 5, but the second game will use the studio's self-developed engine Melba.Since artists and designers need to be proficient in using the engine, and this is an FPS game that has certain requirements for the final product, development is expected to take some time.It is estimated that the development cycle may be two to four years, or even longer.
The "test" data from the first two games will be used in the third game of "Project Artemis".The third game is expected to be a large-scale multiplayer game and will incorporate many elements from the first two games, such as terrain generation and network technology.Players will be able to create their own planets, and the game will provide a network for players to use for whatever they want to create, whether it's a first-person shooter or another type of game.
By the way, it has been previously reported that the design concept of the third game is similar to "Minecraft that is more ecologically and geologically realistic."According to other reports, the game plans to use a huge map of thousands of square kilometers, allowing thousands of players to freely enter and exit to explore, build and craft.The second game, as a large-scale first-person shooter, is likely to be used to test functions such as network protocols.
To realize this ambitious vision, Project Artemis will first develop two standalone games.The second one is an FPS, which is a test for the third game, but it will also attract attention as Brendan Greene's new shooting game work.However, development is said to take "four years or more," so the priority right now is to secure Prologue: Back in Time!》The final result, the game is about to open early access.