The award-winning role-playing game "Pillars of Eternity" receives a surprise update after ten years, which will significantly change the player's gaming experience.This isometric perspective game originally used instant pause gameplay, but Obsidian Entertainment has previously announced that it will launch a turn-based mode for "Pillars of Eternity", and the specific launch time has not been announced.
Today, this Xbox-affiliated studio officially announced on Obsidian’s official website: the turn-based mode public beta will be launched on November 5, and players on Steam, Xbox and PC platforms can participate.Players will be able to experience the results of the studio's testing in recent months, and experience the differences from the traditional instant pause system, as well as improvements based on the "Pillars of Eternity 2: Deadfire" framework.
Steam store page: Pillars of Eternity
Trailer:
According to the announcement, the new turn-based system will continue the combat mechanism of the sequel "Pillars of Eternity 2: Deadfire", while making key optimizations based on player feedback.After the update, the character's action sequence will be affected by the speed attribute, which retains the core mechanical value of the instant pause mode.

Obsidian also revealed that it will optimize the free action mechanism - operations such as changing weapons and drinking potions will be included in the free action category, but only once per round to maintain balance.According to the trailer on the official YouTube channel, this restriction is to prevent the system from being abused.

Playing Pillars of Eternity may be faster in turn-based mode because the system makes combat more lethal.This can enhance the impact of combat without slowing down the process too much.In addition, players can switch between the two modes at any time through the option.
Obsidian Entertainment stated that this round of testing will continue for an undetermined period, and the studio will make adjustments based on player feedback before officially releasing it.This is certainly a significant update for a game that's been around for ten years.It’s worth pondering that the introduction of turn-based gameplay may make Pillars of Eternity a potential alternative to Baldur’s Gate 3.

After the advent of excellent turn-based games such as "Baldur's Gate 3" and even "Old Underworld: Expedition 33", "Pillars of Eternity"'s turn-based mode enhanced based on the "Deadfire" system has made people full of expectations for the final version and even the shape of "Pillars of Eternity 3" in the future.