Recently, foreign game blogger abdaullh_gamer shared a summary of the leaked game mechanics of "GTA6". Let's take a look at the exciting mechanics of the much-anticipated "GTA6".

Open world:
Approximately 67% of the building is accessible.
Tons of fully interactive shopping malls.
179 main missions spread across Leonidas (Florida prototype) and extending into Georgia.
Waters and environment:
Hyper-realistic tides, flooding and pollution effects.
The vehicle will slowly take on water.
Support underwater gunfights, bullet speed will also be slowed down.
Cutscenes and Choices:
Branching plot decisions and negotiation scenes.
Including gun jamming, hand-to-hand combat and drowning scenes.
More than 100 random events and mini-games.
Diet system:
Bite-by-bite eating animation.
NPCs will react to your table manners.
You can customize pizza toppings and create mini games with ingredients.
Vehicle mechanics:
The control feel varies with vehicle weight and passenger capacity.
Includes road rage incidents, police interceptions (PIT) and wind physics effects.
The vehicle interior is fully interactive.
