
The 2025 CiGADC China Independent Game Alliance Developer Conference lecture tickets are now on sale! This year’s speakers are also being announced one after another.CiGADC is committed to bringing attendees the most cutting-edge and high-value content in the industry.The guest lineup of CiGADC over the years has been carefully selected, bringing together front-line developers from around the world, covering hot topic works and fields of the year.


"Romancing SaGa 2: Revenge of the Seven Heroes", released at the end of last year, is a complete remake of "Romancing SaGa 2" that set a million-seller record in Japan in 1993.Once the game was released, it received widespread praise from players and allowed players to relive the golden age of JRPGs.

The classics of the "Romantic SaGa" series not only come from the innovative game mechanics and magnificent plot, but the game's music also left a deep impression on players, especially the ups and downs of the battle music, which is still a classic after 30 years.
Kenji Ito, the composer of the "Romantic SaGa" series, can be said to have witnessed the development history of the entire JRPG golden age.He joined Square in 1990 (later Square and Enix merged to form Square Enix), and was responsible for the composition of works such as "Den of Mana ~Final Fantasy Gaiden~" and the "Romancing SaGa" series, leaving behind a lot of music that is familiar to players.

In 2001, Kenji Ito independently founded the label gentle echo. Since then, he has not only been active in the field of games, but also composed music for animations.At the same time, Kenji Ito has also composed songs for well-known voice actors such as Sumire Uesaka and Shoko Nakagawa, and his entire career resume is very rich.
At the 2025 CiGA Developer Conference, we are honored to have Kenji Ito and invite Zhu Jin, the founder and CEO of the audio studio Castalia Audio, to have a conversation with Mr. Kenji Ito.

Castalia Audio provides full-process audio services for AAA games as well as independent games. Before founding Castalia Audio, Zhu Jin served as the general manager of CRI Middleware China and has long-term accumulation of game audio technology and industry ecology.At the same time, Zhu Jin is also active in academic and research fields, focusing on the history of game music, game musicology and interactive music.

At the 2025 CiGA Developer Conference, legendary composer Kenji Ito in the Japanese game music industry and Zhu Jin, CEO of Castalia Audio, took the stage together to bring "Kenji Ito's game music production secrets and CASA's independent game music production system".
Mr. Ito will use representatives such as the "SaGa" series as an entry point to share his way of thinking and sound philosophy when creating game music, revealing the core of the "Ito-ryu" music production method - how to give the game soul in melody and emotion.
From the perspective of a producer and researcher, Zhu Jin will talk about how to create a unique sound experience for independent games that returns to the origin of game music. He will also introduce Castalia Audio’s one-stop production system, which integrates music creation, recording and middleware tools to bring more creative and cost-effective audio solutions to the new generation of developers.
2025 CiGA Developer Conference lecture passes are on sale, buy early bird tickets now to enjoy a 10% discount.This year’s guest lineup is being announced one after another. Welcome to follow the official WeChat account of CiGA China Independent Games Alliance for the latest information.

Thanks to the conference’s special partner Epic Games Store for its strong support of 2025 CiGADC! Epic Games Store is a digital distribution platform for PC and mobile games, committed to helping developers expand their business and reach more players around the world.As of 2024, the platform has covered 295 million PC users, relying on 898 million Epic cross-platform accounts, and achieved a historical peak of 74 million monthly active users in December of that year.
Epic provides developers with a 100% share policy of the first $1 million in revenue for each game each year, and can join the "Epic All-Platform Release Plan" - when the game implements functions, content and updates on Epic and is simultaneously launched, it can also enjoy Unreal Engine royalties reduction.Through a global distribution network covering PC and Android (iOS is limited to some regions), the Epic Game Store closely connects developers with a massive active player base.Initiatives such as the "Epic Rewards Program", "Free Game Program" and selected promotions have effectively increased the game's exposure, reach and long-term user participation.