Recently, someone posted on a foreign Reddit forum that the D encryption of Ubisoft's "Starlink: Battle for Atlas" has been broken by a master.

Although I don’t know why the master chose this game, some people speculate that it has fixed loopholes and the master wants to test whether the new piracy technology can be effective.

Previously, D-encrypted games were rarely broken, which forced players to buy the game or wait until the encryption was officially removed and someone released a learning version.However, there are some problems with D encryption itself, and many people point out that it affects game performance.