Against Hideo Kojima!'Silent Hill F' producer says AI can't innovate

Recently, discussions around the application of artificial intelligence in the game industry have continued to heat up.Well-known producer Hideo Kojima has previously proposed that AI can be used in the development of game sequels and remakes, which has attracted widespread attention in the industry.In response to this, Moto Okamoto, the producer of the "Silent Hill" series, expressed a different stance in his latest response, emphasizing that it is difficult for AI to achieve innovative breakthroughs like "Silent Hill F".

反对小岛秀夫!《寂静岭f》制作人称AI无法创新

Okamoto recognizes Hideo Kojima’s philosophy of always pursuing innovation and understands his considerations in advocating the use of AI in remake projects.However, he clearly pointed out that the bold breakthroughs shown in "Silent Hill F" - including key decisions such as setting the background of the story in Japan and inviting playwright Dragon Knight 07 to participate in script creation - are all creative choices that cannot be replicated by AI.

"Changing the story stage to Japan, or inviting Dragon Knight 07 to be the screenwriter, are adventurous choices that AI can never make," Okamoto emphasized.In his view, Konami's innovative interpretation of the survival horror game through "Silent Hill F" reflects the unique insight and decision-making power of human creators.

反对小岛秀夫!《寂静岭f》制作人称AI无法创新

This stance is in sharp contrast to the current trend of vigorously promoting AI technology in the game industry.Although many developers actively advocate AI applications, many creative workers are still wary of technology replacing human creation.Market feedback shows that "Silent Hill F" has won unanimous praise from players and critics for its unique creativity, and its commercial performance is also outstanding, which provides strong evidence for the view that "human creativity is irreplaceable".

What do you think about this? Which side’s view do you support?Welcome to discuss in the comment area.