One of the most comprehensive patches yet!"Warhammer 40k: Rogue Trader" version 1.5 update

Owlcat Games has released version 1.5 update for Warhammer 40,000: Rogue Trader, which is one of the most comprehensive updates since the game was released.This patch brings a lot of new content, including new NPC portraits, alien and space marine equipment, and more than twenty new talents designed for plasma, arc and eldar weapons.Each pet can now also trigger a change in belief form based on the player's moral inclination, giving it a unique appearance and abilities.

最全面的补丁之一! 《战锤40k:行商浪人》1.5版本更新

In addition to new content, version 1.5 also implemented large-scale balance adjustments and major bug fixes.Multiple career origins have been redesigned to improve balance, level progression has been adjusted to alleviate numerical inflation, and a large number of combat and system bugs have been resolved.The patch also optimizes the expansion content of the "Imperial Codex", corrects task logic contradictions, improves dialogue text, and improves stability and visual performance on all platforms.

最全面的补丁之一! 《战锤40k:行商浪人》1.5版本更新

Full changelog

New content

4 new NPC portraits added: Maris, Commissar, Clementia Wilson and Abel

45 new pieces of alien and space marine equipment, including Dark Eldar, Eldar and Space Marine exclusive items

25 new talents have been added, supporting plasma, net gun, arc rifle and Eldar/Dark Eldar weapons.

Introducing the form transformation of faith-based pets, providing unique appearances and abilities for icons, heretics, and dogmatic beliefs

system remake

Reconstruction of origin professions: Comprehensive reconstruction of the origins of the Astra Militarum Commander, Ecclesiastical Priest, Political Commissar and Naval Officer to improve balance and system coordination.

Experience and balance adjustments:

Adopt exponential upgrade requirements to offset DLC-related numerical inflation

Reworked companion builds, removed ineffective talents and enhanced role synergy

Adjusted the Blade Dancer/Executioner mechanism, added superimposed debuffs and a new proportion formula

Weapon category optimization

Plasma weapons: redone overheating mechanism, new area effect mode, enhanced visual performance

Arc Rifle: Action point consumption reduced to 1 point, new weapon bonuses and 6 related talents

Net Gun: Added chapter-based growth scaling, added 5 new talents and more basic weapons

Major bug fixes

Ending corrections:

Removed Vladam ending when character dies

Fixed companion ending conflict

Forbids heretical Rogue Traders from paradoxically being promoted to the Chosen of the Dark Gods

Resolving Xavier Calcazar Ending Plot Conflict

Eliette quest line:

Fixed teleportation error in romance scene

Prevent abnormal resurrection of characters after death in Chapter 4

Corrected pirate ending logic and restored missing dialogue

Imperial Codex expansion:

A large number of dialogue and tone adjustments were made to the three characters

Fixed the issue of Solomon being too high-level when recruiting

Corrected mission advancement and NPC feedback mechanism

Combat and mechanics fixes

Fixed the soft lock issue in the crematorium

Resolved stun freezing caused by reckless strikes

Eliminate double barrel shotgun talent crash

Overseer abilities now interact properly with pets

Fixed mechanical hound diagonal attack

Vampires are now correctly immune to fire damage

Fixed unexpected round duplication issue in capturing strongholds

Experience optimization

Automatically adjust skill test difficulty instead of manual adjustment

Added equipment hiding option in character interface

Inventory filters support real-time updates

Integrate redundant gain entries

Added hyperlink cross-references to skills and items in tooltips

Rebalanced colony items and improved rewards and prompts system

Performance and stability

Fixed multiple PS5-specific crash issues

Solve the problem of freezing of burst shooting and loading interface

Eliminate pet disappearing error

Reduce delay in complex battle scenes

audiovisual enhancement

Implemented the visual form change of faith-based pets

Apply new color schemes to various item graphics

Improved visual fidelity of space combat

Fixed Talos Engine of Pain, Polearm, and Server animation issues

Enhanced plasma weapon hit effects

Fixed misalignment of default character voice configuration