"Kirby: Flying Knight" details Masahiro Sakurai talks about dealing with 3D dizziness

On the evening of October 23, the new game in the series "Kirby: Flying Knight" was released in a face-to-face meeting. Chief producer Masahiro Sakurai talked about how this game copes with 3D dizziness. Let's find out together.

《星之卡比 飞天骑士》细节 樱井政博谈应对3D晕眩

·This game specifically provides a unique 3D dizziness countermeasure option, and the official stated that they will do their best to improve this function.

·The game provides a number of detailed adjustments. Among the key impact recommendations, the lens includes adjustments such as field of view, sensitivity, and rotation speed. The 3D dizziness countermeasure options include switch designs such as outer frame lines and middle lines.

《星之卡比 飞天骑士》细节 樱井政博谈应对3D晕眩

·In order to avoid dizziness, the added frame has an obvious picture-fixing effect.

·Many other screen settings are also designed to reduce 3D dizziness.

《星之卡比 飞天骑士》细节 樱井政博谈应对3D晕眩

《星之卡比 飞天骑士》细节 樱井政博谈应对3D晕眩

《星之卡比 飞天骑士》细节 樱井政博谈应对3D晕眩