Gabe Newell and his company, Valve, have long been known as the best in the industry - delivering high-quality games, great platforms, and player-friendly deals.However, gold and jade may not necessarily be good inside.The company has recently been criticized for its "gamble-like" monetization policies within its games.

Dean Hall, the creator of "DayZ", slammed Valve for this approach.He said that Valve "simply doesn't get enough criticism" in this regard, and that he himself is "disgusted" by this game mechanic.
In an interview with EuroGamer, Hall frankly expressed his disgust with Valve's monetization strategy.He believes this mechanic shouldn't be in the game at all.If developers have no objection to this, then the relevant data should be disclosed and allowed to be studied by the public on their own.
Hall's remarks mainly focused on the "Loot Box" system that exists in CS2.This market has now grown into a multi-billion dollar global phenomenon.The recent market crash has even led to psychological problems for some people who are invested in it.
"I think Valve doesn't get nearly as much criticism as it deserves in this regard. I'm honestly disgusted by gambling mechanics in video games."
——Dean Hall

"Loot box" mechanics have also been criticized for causing anxiety and distress in players.Valve has since made some adjustments to it, allowing players to pay directly for the "box contents" rather than purchasing the "blind box" itself.However, this mechanism is still considered unhealthy for many people.
Overall, while most people still love Steam as a platform, they also agree with Hall emotionally that there are real problems with Valve's monetization strategy.We can also see from the recent market crash that this kind of system can indeed cause harm to players' mental health.

