Two months after the global release of Metal Gear Delta: Snake Eater, the performance issues plaguing the PS5 Pro version of the game have finally been fixed—sort of.

According to foreign media Push Square, the latest update patch of this "Snake Eater" remake has added a "performance mode" and "image quality mode" switching function for PS5 Pro players - this function was absent at the launch, and Pro players only had one picture option at the time.The performance of the PS5 Pro version of this game, which is free and open to all players in the "Fox Hunt" multiplayer mode, has been significantly improved through the latest patch.

User feedback from the PS5 Pro subreddit shows that the patch has significantly improved the smoothness of the game.Combined with other regular bug fixes and stability optimizations, the game experience has become more in line with player expectations.Of course, the final judgment still needs to wait for the professional analysis of Shumao Society, but at present, the situation is indeed improving.

Looking back at the beginning of its release in August, "Metal Gear Solid Δ: Snake Eater" was in a difficult situation. This was mainly due to the adaptation problem of Unreal Engine 5.Not only does the PS5 Pro version have a large number of technical flaws, but the PC version also suffers from frequent problems.
This release controversy caused players to collectively question: Rather than rushing to the market in this state, the game should have been postponed.In fact, when successive patches failed to improve the situation in the short term, players even began to spontaneously try to repair the game.For now, things are moving in a positive direction.Although optimization was implemented two months after release, it is better than continuing to suck.