The three-pool mode of "Soul of Mount Yotei" is popular with players, but it has a major shortcoming

The "Miike Mode" may be an excellent choice for playing "Soul of Mount Yotei", but some players believe that one of the core settings of this mode is in urgent need of significant adjustments.

Ghost of Tsushima's "Kurosawa Mode" is one of the iconic features of the series - it adds black and white filters, film grain effects, and even adjusts sound effects to pay homage to the work of legendary director Akira Kurosawa.Although the "Kurosawa Mode" has caused some controversy, its level seems to be difficult to surpass; and "The Ghost of Mount Yotei" has achieved this with the "Miike Mode".

Like the previous "Kurosawa Mode", the "Miike Mode" is inspired by the works of director Takashi Miike, which means that almost exaggerated bloody effects and mud elements will be added to Atsu's adventure.While most players agree that the extra gory details make Miike Mode the best way to play Ghost of Mount Yotei, many feel that the excessive mud effects are a step too far.

"I thought this mode would only make the battle more bloody, but I didn't expect that everyone would be so funny."

If you have ever played "Soul of Mount Yotei" in the "Sanchi Mode", you will probably find that this mode not only greatly increases the amount of bleeding of the enemy, but also increases the amount of mud splashing in the scene.The mud would coat Atsu from head to toe, but Sucker Punch Studio may have gone a little too far here.

Since most of the cutscenes in "Ghost of Mount Yotei" are made using real-time models in the game, "Miike Mode" has a weird side effect - almost every character you talk to will be covered in mud.In the series' Reddit community, user Kegg02 shared several screenshots showing off this strange effect, noting that Sucker Punch should tone down the excess mud in "three-pool mode."

Kegg02's screenshots show that even NPCs standing still (there's even a fox) are covered in mud from head to toe.Players in the comment area agreed that the current "three-pool mode" has too many mud effects, and many people simply turned off the mode.

《羊蹄山之魂》三池模式受玩家欢迎 但存在一大缺点

《羊蹄山之魂》三池模式受玩家欢迎 但存在一大缺点

《羊蹄山之魂》三池模式受玩家欢迎 但存在一大缺点

Players seem to generally agree that the best solution for Three Pools Mode is to add a switch that allows players to customize the intensity of the blood and mud effects in the game.Many "Ghost of Mount Yotei" players have made the same criticism of the "Three Ponds Mode" - although "mud excess" may have been one of the original intentions of the mode's design.