On October 13, "Black Myth: Wukong" announced the specific content of the latest large-scale optimization patch, and stated that each platform will be updated one after another.The first platform to receive the update was the PS5, which was issued with the announcement. The official announcement was updated yesterday (October 14), indicating that the PC patch has been launched.

However, it is worth noting that this update does not have the Steam platform with the largest number of players. It is only available on Wegame and Epic platforms. It is not yet clear why.

The following is the update content for PC:
PC version number: 1.0.20.22023
performance
Integrated AMD FSR4 technology. When using hardware that supports related technologies, you need to update the driver and enable FSR4 in the driver settings interface. You can enable this option in the settings interface.
Optimize compatibility mode.Now that compatibility mode is enabled, ray tracing, frame generation, and some super-resolution sampling functions will be temporarily turned off to help players avoid problems that cause the game to be inaccessible due to driver, hardware, and system abnormalities.
Adjust the default image quality options of some graphics cards to match various graphics changes in the current game version
Significantly improves the lighting quality when the global illumination level is low, and is closer to the effect when the global illumination level is high.
Optimize CPU performance and rendering performance in many scenarios
Optimize memory usage in many scenarios
Optimized the quality of motion blur to alleviate the problem of aliasing in the image when the camera is turned
Bug fixes
monster
Fixed the problem of [Boss·Xing Hengji·Jie Bingxing] becoming invincible under certain circumstances
Fixed the issue where the iron ball cannot be displayed normally under certain circumstances in [Boss·Xing Heng Ji·Ji Bing Xing]
performance
Fixed the issue where XeSS2.0 could not enable frame generation on some monitors
Fixed the issue where the game may crash when starting the game when DLSS4 frame generation and light tracing are turned on at the same time.
Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved the rendering quality of NXSR
localization
Fixed the problem of text overlapping in some languages in the alchemy interface.
Fixed the problem of incorrect English dubbing and subtitles for some plot performances
Fixed an issue where some text in the settings interface was not localized correctly
Fixed translation errors and spelling, capitalization, and terminology consistency errors in some languages