The YouTube channel ElAnalistaDeBits has brought a comparison of the "Battlefield 6" console version - Xbox Series S, Xbox Series X, PS5 and PS5 Pro. The results show that the XSS console, which has been frequently complained about by players and developers, can also have good performance on "Battlefield 6", proving that as long as the optimization is properly, XSS can still be "only on its own".
Resolution and performance at a glance:
Xbox Series S
Rendering resolution is 635P, stretched to 1080P, 60FPS
Xbox Series X
Balanced mode
Rendering resolution is dynamic: 635P-1080P
Stretch to 4K (2160P)/60FPS
PS5:
Balanced mode
Rendering resolution is dynamic: 635P-1080P
Stretch to 4K (2160P)/60FPS
PS5 Pro:
Balanced mode
Rendering resolution is dynamic: 720P-1440P
Stretch to 4K (2160P)/60FPS
According to tests, the picture quality of "Battlefield 6" on the full console platform is very similar, and there is not much difference. The Xbox Series S has only one mode, while other consoles - Xbox Series X, PS5 and PS5 Pro have two performance modes.
The target of a more powerful host is 120FPS, but it rarely reaches this frame rate.In balanced mode, all hosts can reach a stable 60FPS, and even XSS can still be stable 60FPS.
The overall visual effect of "Battlefield 6" XSS version is impressive, comparable to other products.However, it has a small rendering distance and no screen space reflection.This is expected because it is less powered and is cheaper than other products.