"Ninja Dragon Sword 4" media released the ban on the ban, and YouTube channel GamersPrey released a pure play video for more than 1 hour without commentary.
Trial video:
"Ninja Dragon Sword 4" was announced at the Xbox launch held on June 9 this year. It is scheduled to be launched on October 21, and will be available on PC (Steam, Microsoft Mall), PS5 and Xbox Series X|S. This work is the new work released by the "Ninja Dragon Sword" series 13 years later.
The following are the key points of the media Bahamut's joint interview with Masao Hirayama and Yuji Nakao, the producer of "Ninja Dragon Sword 4", which are divided into several parts: cooperation background, character design, system gameplay, difficulty adjustment, action style and rhythm, team vision and greetings to fans:
1. Cooperative development background and opportunity
Team Ninja's first collaboration with Platinum Studio was initiated by the presidents of the two companies (Hashi Kirinuma and Atsushi Inaba) based on personal relationships.
They hope to combine their experience in the field of action games to challenge the development of a new sequel to "Ninja Dragon Sword".
This collaboration was facilitated by Xbox's Phil Spencer and became a project jointly developed by the three parties.
2. The setting and character orientation of the new protagonist "Yaeyun"
The new protagonist "Yayun" was set up by Platinum Studio, with the goal of attracting new generation players and action game enthusiasts.
Yagum's combat style is completely different from that of the Dragon Falcon. It uses the new ninjutsu "Nue", but it still reflects the essence of the series.
The Dragon Falcon will not be absent. It is planned as an actionable role from the beginning and incorporates into the main plot.
3. Innovate combat systems and gameplay
Emphasizes the essence of retaining the series' characteristics such as "feeling", "refreshness", and "high-speed offense and defense switching".
The new system "Nue" and the exclusive "Flashing state" of the dragon falcon are introduced to enhance the sense of gorgeousness and fighting rhythm.
The new system is closely integrated with the old mechanism, such as "slits" that can be connected to "strikes", forming a smoother combat cycle.
4. Difficulty system and player experience
The game adds three difficulties (hero/normal/hard) and can be switched at any time to adapt to the habits and desires of challenge of different players.
"Hero Mode" has automatic defense function to help novice players gradually adapt to the combat system.
If the player fails many times, AI partner Tai Lan will provide reply props to alleviate frustration.
5. Action system and level design
The game improves the overall sense of speed, makes movement and jump more flexible, and the battle rhythm is faster.
New actions such as sliding rails and wall running are added, and seamlessly connected with boss battles to enhance continuous combat and smoothness.
Mechanisms such as running walls originated from old works, but this time it emphasizes the combination with combat to improve freedom.
6. Design concept and series evolution
The game pursues "evolution in inheritance", not only retaining the classics, but also integrating gorgeous movements in platinum style.
Design various mechanisms such as counterattack and avoidance, and hope that players can explore and build a combat style that suits them.
It is emphasized that this is an action game that encourages "continuous challenges" and "learning from failure".
7. The production team's enthusiasm and outlook for the series
For the production team, this year is the "year of ninja", and the replica version of "Chapter of Black" and the new work "Bound of Rage" have been launched one after another.
I hope "Ninja Dragon Sword 4" will bring a complete experience to old fans of the series, as the finale of the year.
Platinum Studio will continue to focus on action game development and will still have the intention to launch new works in the future.
8. The favorite weapon of the two producers
Masao Hirayama's favorite weapon is the "Dragon Sword", which represents the spirit of the series.
Yuji Nakao also loves Dragon Sword and proposes to join the "Shanhua State", which comes from his love for the move "Master Dragon Shanhua".
9. Greetings to old fans of the series
Masaka Hirayama expressed his gratitude to his long-term fans for their support and promised that "Ninja Dragon Sword 4" will present the new charm of Ryuhara and Yagum.
Yuji Nakao emphasized that this game will allow players to relive the familiarity of "Ah, this is Ninja Dragon!"