Developer The Chinese Room said that "Vampire: Vampire 2" will not have a broad open world like "GTA6", and they will focus on the presentation of RPG details.Recently, artistic director Ben Matthews was interviewed by foreign media GameInformer, and he explained that the scale of "Vampire: Vampire 2" will not be the main selling point.
"We want to focus more on the number of game details than the overall size of the game. We are not making GTA6, which is not a huge open world. We will try to enrich every detail in the game and keep everything as dense as possible," Matthews said.
"This is the perfect juxtaposition of the joyful human world and the dark vampire world," Matthews said.Phyre starts with a dilapidated building and appears to see the bright Seattle skyline.He has been sleeping for 100 years, so it's shocking.
"Vampire: Vampire 2" will be released on 10 this year and will be available on PC, XSX/S and PS5.