Recently, the international version of "Persona: Phantom of the Night" has been launched. The plot of this work is based on the world view of "Persona 5", inheriting the series' iconic visual style and music design, integrating turn-based combat and open world exploration, and combining card drawing to develop a new mobile game.
IGN has now published an evaluation article on it and gave a 6-point evaluation, saying: "Persona: Phantom of the Night" is a reconstructed work of "P5" with a distinctive style and meticulous plot, but it is difficult to maintain sincerity under the pressure of the card drawing mechanism.
IGN (6/10):
"Persona: Phantom of the Night" reconstructs the world of "P5" with a distinct style and careful narrative, but loses its authenticity under the commercial shackles of the card drawing system.In the early stages of the game, the experience of traveling through the brand new Tokyo streets and helping several cute NPCs is intoxicating.However, as the process deepens, the progress barriers that test patience and a large number of low-risk tasks finally drag the game into a gorgeous but exhausting quagmire.When there are a large number of high-quality Persona works on the market that do not need to deliberately alienate players, my relationship with Luffel Squad was destined to stop at "knowing" rather than "favorites".