Magic metal setting file complete analysis#
Since Mo Jin has no official set file documentation, in order to make everyone better understand the setting file,
So I wrote this article, I hope to help everyone#
If you have any wrong leaks, please refer to the evidence>
Set the document can be found in the Config folder in the root directory, and the full name is manametalmod.cfg.
Chapter 1, set the file analysis#
Gameparameter#
Darkfurnacemaxcopyvalue, the maximum value of the items replicated by the dark melting furnace, default 50, the non -ingot, powder, and granules that are higher than this value will not trigger the burning of dark energy melting furnaces.
MonsterdropMoneyMultiplier, the rate of income of gold coins, default 1.0 (100%)
RewardBoxValueMultiplier, the multiplier of the value of the devil reward box, default 1.0 (100%)
TreasurepointslimitMultiplier, weekly treasure points limit multiplier, default 1.0 (100%)
CoinMintingMachineMultiplier, the multiplication of money produces money, default 1.0 (100%)
Needexpmultiplier, occupational experience multiplier of professional level, default 1.0 (100%) default (100%)
Needproduceexpmultiplier, production experience multiplier of production levels, default 1.0 (100%)
Gravityttackamount, gravity damage coefficient, default 60
GravityAttackamountbossMultiplier, the gravity damage rate of the source of the devil, 1.5 (150%) by default
DropeentityStateboss, the probability of the demon drop of the statue of the demon, the default 10
DropeentityStateMonster, non -devil monster falling statue probability, default 300
DropeentityStateanimal, probability of animal drops, default 20
DropeentityStateoTher, probability of other creatures falling statues, default 30
Maxlvshareexp, the maximum experience sharing level is poor, default 20, that is, when the level of level of the teammate is within 20, you can share the experience obtained
Dropholydropmultiplier, the basic probability of rewarding in the sanctuary, default 100%(100%)
DropholytreasurerateBeneFit, reward the bonus rate of the treasure rate in the sanctuary, default 25 (25%)
DropholyextRastacksize, the additional stacking number of each reward in the sanctuary, default 0, that is, the additional increase of the stack of each reward
MoneyMultiplier, the benefits of gold coins, default 1.0 (100%)
ProduceMoneyMultiplier, producing coin income rate, default 1.0 (100%)
Critdamage, the basic value of crit damage, default 1.0 (100%)
MAXDAMAGET1, one turn to the maximum damage, default 9999 (7.0.0 before the GlobalMaxDamage)
MaxDamageT2, the highest damage of the two to the two to 99999 (7.0.0 before the GlobalMaxDamage2)
FishrodPower, the increase in the fishing power, default 0, the increase will increase the power of fishing rods to make the fishing simpler
Baseexp, the occupational experience multiplier obtained after defeating the creature, default 1.0 (100%)
Basetreasure, the basic value of the global treasure, the default 1.0 (100%)
Maxavoid, maximum effective avoidance rate, default 50 (50%)
Maxdropbossbox (before 7.0.0 is MaxTreAsureBox), the maximum reward box number, default 5, how much reward box can be obtained after defeating the BOSS.
DungeonRedtime, dungeon reset time interval, unit tick, default 72000
ThaumcraftFocusupGradeid, the core upgrade ID, if the upgrade conflict can be adjusted, the default 21
DeadfativeConsumption, the health value consumed after death, default-200
DeadgoldMedalCD, the cooling time of the death gold medal, unit seconds, default 60
DeadgoldMedalinvincibletime, invincible time given after the consumption of the gold medal, unit seconds, default 10
NeardeathCD, dying cooling time, unit seconds, default 120, after serious injury, enter the dying cooling time, and enter the serious injury again during the cooling time.
DeadBalancedDietConsump, the number of dietary balance consumption after death, default 5RSPAWNINVINCibletime, rebirth invincible protection time, unit seconds, default 10 default 10
Respawnwater, the amount of water after rebirth, default 300
Removeprojectiletime, the maximum survival time of throwing, unit tick, default 1200
RANDOMMOBLV, the random level of monsters, increased the random interval, default 6
DifficultypenetrationDeFense, difficult monster penetrating defensive base value
ElitemobHP, elite strange blood volume rate, default 5
Elitemobattack, elite monster attack force multiplier, default 2
Animallv, animal level, default 1
DropSpeCialitem, the probability of defeating the special item of monsters, default 300
Droparmorbox, the probability of defeating the monster to drop the special armor box, default 20
Dropholidayitem, defeat monsters and drop the probability of festivals such as celebration red envelopes, moon fragments, Christmas gifts, default 20
DropThuliumingot, defeat monsters to drop the probability of drop ingots, default 10
DropspecialFood, defeat monsters to drop the probability of special food, default 20
DropChaosCrystal, the probability of the chaotic magic crystal drop, the smaller the value, the higher the drop rate, the default 20 (before 7.0.0 default 16)
Dropearlycrystal, the probability of the original fragmentation drop, the smaller the value, the higher the drop rate, the default 30 (default 32 before 7.0.0)
EliteMobprobability, elite monster probability, default 3
DropMoneyCount, the money ratio dropped after death, 0.5 (50%) by default
Dropexpcount, the ratio of experience drop after death, 0.5 (50%) by default
SaveDropMoneyCount, the money ratio of the soul relics, 0.8 (80%) by default
SavedropExpcount, the experience ratio of the soul relics, 0.8 (80%) by default
Main settings#
OnlineWhitegold, whether to start online platinum, open default
Quarknetdisc, whether to disable the quark network disk verification system, default disable
Cursecycletime, the measuring cycle, the default 12000 default, that is, 10 minutes, the setting is too low, which will increase the service side package pressure
Darkfurnacecopyitem, whether the dark energy melting furnace has a probability of non -consumed materials when firing non -mineral powder, grains, and ingot
Darkfurnacecopyores, whether the dark energy melting furnace has the probability of not consumed the material when firing mineral powder, particles, and ingot
CompatibleDVersionattribute, whether to open the inheritance system that supports the old version attribute prop.If there will be no old version (below 7.0.0) files that are determined, closing this option will increase the loading speed of the player NBT tag
StoreCheckinventory, stop buying store items when there is no space in the item bar, open default
CHANGESERVERANGUAGE, whether to use the server -side language automatic switching, experimental function, closely closed, the serverlanguageType settings below will take effect
ServerlanguageType, the service side target language, defaults to EN_US, that is, read English language files, open the changeserverlanguage above, adjust this item to read other languages, such as zh_cn (Chinese)
Removetimeoutboss can turn off the timeout demon king removed, open the default, the demon king will be removed for more than 120 minutes when the opening will be removed
AutoRyStaleffec, whether the kinetic crystal is sent to the packet, the default is turned on, and the closing this option can improve the servo performance
Teamshareexp, whether the team shared experience, open the default
Teamsharemoney, whether the team shared the dungeon gold coin income, opened the default
TeamSharemission, whether the team shared the task (such as defeating the demon king), open the default
SIGNACTION, whether to right -click to click the sign of the sign when the sign is triggered, and open it by default
Removefireball, whether to automatically remove the timeout fireball, open the default
RemoveThrowablentity, whether to automatically remove the timeout of the ejection entity, open the default
Removewitherprojectile, whether to delete the invincible zero bone, open the default
DungeonClearitems, whether to clear the nearby items when generating a copy of the monster, open DungeonClearMobs by default, whether to clear the nearby monsters and summoning objects when generating a copy of the monster, and open it by default by default
DropFoodrot, whether the food items fall into the world, immediately get the rotten NBT label and open the default.Turn off this option to better support automated production of food. When food rot options are disabled, this option is automatically disabled
OpenContainerfoodrotrot, whether the food is rotten when the container is opened and opened by default.This option is automatically disabled when the food rot options are disabled. Flower pots, player stores, freezer, fish ponds, fish baskets and other cold containers are not affected
Openbackpackfoodrotrot, whether the food is rotten when the backpack and warehouse are updated, and open the default.Food rot options are automatically disabled when this option is disabled
ItemuseAutocrystal, whether the items crystal is valid, open the default
NoneedDungeonkey, does the dungeon gate do not need a key to open, close the default, right -click the dungeon gate after opening, this item is mainly used to solve the problem that the URANIUM server cannot take out the key
ENableWorldFuture, whether the doomsday city warrior/structure starts
Deadgiveweapon, death drop supply system, open default
Makemud, can you make mud, open the default
ProtectionNovice, novice protection system, open default, after closing, the player level is no longer getting novice protection status when level 10
Spawnpointbuff, rebirth point protection system, open default, after closing, player right -click the re -birth point of the re -birth point will no longer get the rebirth point protection status
Distanceondoor, a copy of the copy of the copy from the detection system, is opened by default, the entrance of the dungeon in the 300 -bit birth point from the main world will always be 30 and below.The entrance is not affected by this option)
UsebloodSystem, whether the blood system is opened, the default is turned on
Compatibilitymod, compatibility system, experimental function, default
ProtectItemContainer, protecting items with containers is not destroyed by the player, and opens by default
MachineRestricTion, starting device restriction system, experimental function, default
WeightSystem, whether the load system is enabled, the default is opened
Useexplosion, whether the original explosion system is enabled, the default is opened
RecordPlayerBlockAction, player action record system, default
Cancrftchunkloader, decide whether to synthesize the Bittar energy block loader and turn on the default
Backpackdamage, backpack durability system, open default
Neardeath, dying system, open default
UseNodeAdGoldMedal, decide whether to avoid the role of the gold medal, open the default
USEPVPMOD, whether to turn on the PVP mode, experimental function, close the default
PreventbackpackCopyitem, whether to prevent backpack vulnerability copying items, contain other mods, open default
PreventillegalDUNGEONITEM, whether to prevent any items from being used in the underground city, open the default
Usehoewaterfarmland, can you use a hoe to make water as cultivated land and open it by default
USESTRIPDLOG, can it be peeled with a ax and open it by default
Useingotstack, whether to enable a metal ingot stacking system, open the default
Userawhide, whether you can place the skin of life and open it by default
UseReRESISTANCERYSTAL, decided to resist the role of crystals, open default
Showm3infol, whether to print the log information in the background, does not affect the error or warning, open the default
USEBARANCEDDIETSYSTEM, diet balance system, open default
Solomode, stand -alone mode, turn off by default
Longtermmode, long -term business mode, default
OnecheStmode, a single reward box mode, closed by default. When opening, defeating BOSS players will not directly get a reward box, but generate an additional one sacred instrument with a fixed 1 reward box., To generate two extra sacred artifacts, each sanctuary puts a reward box.
CheckfishingPool, Yuchi inspection system, has been abandoned, opened by default
UseShearswool, can you use wool to cut the wool cubes on the ground and open the default
REPLACEOLDITEMFRAME, whether to replace the default display box, open the default
Itemframedropitem, decide whether to display the items dropped, open the showbossDamageData default, the demon king battle analysis system, open the default opening
SendDaygiftpack, whether to send daily gift packages, open default
Preventdropweapons, whether to protect the weapon, cannot throw it out, open the default
GravityDamage, gravity damage system, open default
Disabled, the disabled effect, open the default
Funmod, leisure mode, closed by default, when it is opened, it can be enabled by the item research table (7.0.0 used to be invincible for players before, and all the damage is the biggest damage in the global)
SaveProjectiledata, whether to save the throwing material, open the default
CAVESYSTEM, cave decorative system, open default
UseeasymetalRecipe, whether to start simplified metal synthetic formula and close it by default
Foodrot, food rot system, open default
SeasonSystem, seasonal system, default
Dynamiclighting, dynamic light source system, closely closed
Extinguished, the torch extinguishes the system, has been abandoned, and opened by default
SurvivalFactor, survival element system, open default
SALTWATER, salt water system, open default
Rangeharves, the scope of the tool range, the default opening
BREAKBEDROCK, destroy the base rock system, open the default
ProteCTSPECIALBLOCK, protect special blocks, open default
USetrophycollection, a war -stricular cabinet system, opens by default, after closing, the monster will no longer fall off the war, and it will disappear when picking up the loot
OREBACKPACK, determine whether the mineral backpack can pick up minerals and open it by default
Medaltital, title system, open default
Respawninvincible, rebirth invincible system, open default
DropMoney, death drop money, close by default
Dropexp, death drop experience, open default
Dropbaubles, death dropped jewelry, affected by the anti -spray, opened by default
Dropsoul, death drop of soul relics, open default
Droporgan, death drop organs, open default
DropAutHoritems, death drop author relics, open default
PotionFlyinv, the effect of flight is ineffective, turn on the default
BossDeadmessage, Devil's Death Information, By default
RemovebaseTool, remove the basic tool group, abandon, open default
RemoveironingotRcipe, remove the iron ingot formula, abandon, open the default
RemovewoodRecipe, remove the wooden board formula, have been discarded, open default
RemovebedRecipe, removing bed formula, abandoned, opened by default
AdvancedItemRender, rendering of high -end items (such as food corruption), has been abandoned and closed by default
Useoffhand, deputy system, abandoned, default
CollapseSystem, collapse system, turn off by default
USEdispersionorespawn, decentralized mineral system, closely closed by default
Useuniversemessage, cosmic information system, abandoned, default
TiredOfeatingThesamefood, determine whether the food will be greasy, open the default
CanentityBLEED, bleeding system, open default
Canbossantimagic, determine whether the senior demon king seizes the ultimate weapon and open the default
Usenticheat, dynamic anti -cheating system, open default
RandommobHP, monster random health, open default
Elitemob, whether an elite monster can appear, open the default
Forevermode, sustainable business model, experimental function, default
Deadloseattributesitems, death and loss of attribute props, closely closed
Protecthelltop is injured at the top of hell and ancient secrets, and opens by default
POTATOSERVER, Effective Mode, Close by default
Easyskymagic, whether to start the simple blue sky stone monument formula, close it by default, after opening, the needs of the synthetic formula in the blue sky stone monument will be greatly reduced.Can't use the M3Config command to dynamically modify. After the restart, it takes effect. Both the client and the server need to be modified
NoSquid, whether to stop the squid from being generated, close the default
Nobat, whether the bat is stopped, the default is closed
Traumatic system (traumasystem)#
Traumasystem, whether to enable the trauma system, open the default
Traumasystem, whether to allow trauma to heal, turn on the TraumanaturalCureProbability by default, the probability of trauma self -healing, the default 3000, that is, the probability of self -healing per 5 second basis 1/3000 self -healing self -healing self -healing self -heal
TraumaprobabilityminHP, when the health is lower than how much life, it will be traumatized by combat type, default 0.7, that is, 70%
Traumanaturemindamage, when a single damage is higher than how much, will be traumatized by combat type, default 10
TraumameleecareerReduce, the probability of melee professional trauma, default 9
DeadCleartrauma, whether the trauma is cleared after dying outside the dungeon, and opened the default
TraumaprobabilityFraction, Basic probability of fracture trauma, default 4
TraumaprobabilitySLight, basic probability of light injury, default 8
TraumaprobabilityModerate, moderate probability of moderate trauma, default 16
TraumaprobabilitySerious, severe probability of severe trauma, default 32
TraumaprobabilityTemperature, the basic probability of temperature trauma, default 4
Traumaprobabilitypoison, basic probability of chronic poison, default 4
Traumaprobabilityother, other trauma (stabbing, malnutrition) basic probability, default 8
TraumaprobabilitySeriousminHP, if the health is less than how much, will be severely traumatized, 0.2 default, that is, 20%
Traumaprotecttime, trauma protection time, default 7200, each point represents 5 seconds, that is, 36000 seconds
Useitem#
EnableBluePrint, decide whether to use a blueprint, open the default
Enablesmoothwand, decide whether to use the entire area of the ground, open the default
EnableBlockmoveWand, decide whether to use a block of the cubes and open it by default
EnableTeleportwand, decide whether to use a transient wand, open the default
EnableProtectionwand, decide whether to use a guardian staff, open default
WorldGenerator#
WorldGennewbvillage, decide whether to generate a novice village (before the 6.3.7 version is the remembered spine), open the default
WorldGenore, determine whether the mineral is generated, open the default
WorldGenorehell, determine whether hell mineral is generated, open default
WorldGenorender, determine whether the end of the mineral is generated, open the default
WorldGenoresky, determine whether the minerals of the heavens are generated, the default is opened
WorldGenflower, decide whether to generate flowers, open the default
WorldGenpeat, decide whether to generate peat soil, open the default
WorldGenCrystal, decide whether to generate magic crystals, turn on the default
WorldGendungeon, decide whether to generate the dungeon, open the default
WorldGencaveDecoration, decide whether to generate stalagmites and stalactites, open default
WorldGengrasplant, decide whether to generate plants, open default
WorldgetReaSureChet, decide whether to generate ecosystem boxes, open default
WorldGenPoorore, decide whether to generate a poverty ore, open the default
WorldGengras, decide whether to generate grass, open the default
WorldGenkit, decide whether to generate a small kit, open the default
WorldGenRock, decide whether to generate small stones, open the default
WorldGenstone, decide whether to generate stone variants (such as Ying'an rock blocks, deep slate, granite), open default
EntityDrop (EntityDrop)#
EntityDropMoney, monster drops gold coins, opens by default
EntityDropThuliumingot, hell monster drops the ingots and opens by default
EntityDroptreasureChest, the devil dropped the treasure chest and opened the default
EntityDroptrophyblock, the devil dropped the trophy, opened by default
EntityDropbossreme, the devil dropped the reward box, the devil coin, opened the default
EntityDroptrophy, the warriper dropped, opened by default
SPAWNPROBABILITY#
Spawnprobility_laputacastle, the probability of generating the Lapda Castle, default 3200SPAWNPROBABILITY_DUNGEON, generate the probability of the dynasty, default 450 by default 450
Spawnprobability_spring, the probability of generating magic springs and life springs, default 2600
Spawnprobability_ville, generate the probability of village, 450
Spawnprobility_crystaldeFense, generate a crystal guardian probability, default 800
Spawnprobility_badguybase, the probability of generating monster castles, default 1600
Spawnprobility_treasurechest, the number of ecosystem treasure chest generation, default 1
Spawnprobability_dungeondoor, the probability of the dungeon entrance, the default 100 (6.3.1 is 128 before 6.3.1)
Spawnprobility_dungeondoor_minRange, the minimum interval of the dungeon entrance, default 64 (6.3.1 before 200)
Oresize#
Orespawnsize, determine the size of the mineral pile, the larger the number of minerals per pile of minerals, default 0
Orespawncount, determine the increase in the number of mineral production, the larger the number, the more minerals, the default 0
Client settings#
Note: The options in this classification only affect the current client, and can only be modified on the client. The server modification is invalid
Shockfx, whether to start the vibration effect, turn on the default, after closing, the current client successfully uses the demon king to summon the demon king
BloodSplatterHudeffect, whether the screen renders the bleeding effect, open default, after closing, the screen will not have a bleeding effect during close -range battles
Locksecretbutton, whether to lock the super secret button, turn on the default, after closing, the super secret button provided by HD repair will be used
Targetdatahud, whether the target display is displayed in the upper left corner of the screen, open the default
UIBUTTONOFFSETX, the X -axis offset of the magic metal menu button, the default is 0
UIBUTTONOFFSETY, the Y -axis offset of the magic metal menu button, the default is 0
Module linkage (ModCompatible)#
Gregtech6, whether to open the linkage with the module Gregtech 6, open the default
Others such as ecosystem restrictions, ecosystem IDs, world ID, mineral production, etc. are not described here. Just change the corresponding value or setting.
Chapter 2, related system
Set the file reward system, this system will affect the selling price of treasures, experience obtaining the gold coins of the dungeon based on the setting file.#
The following settings will affect this system:
SurvivalFactor, survival element system, increases 6%reward.
Foodrot, food rotten, increases 5%reward.
WeightSystem, loading system, increases 6%reward.
SeasonSystem, seasonal system, increase 3%reward.
TiredofeatingThesamefood, food is tired, increases 4%reward.
CollapseSystem, collapse system, increase 3%reward.
Saltwater, salted water system, increases 3%reward.
Dynamic setting system, magic metal setting file supports dynamic settings, as long as instructions are used to immediately make the setting file take effect, save or synchronize#
Note that Foodrot's food rot and CAVESYSTEM cave decoration cannot be dynamically modified. You must restart the server to save the settings#
This instruction contains functions such as settings, reading, displaying, and synchronization. If it takes effect immediately, you need to set and save it again#
To use dynamic settings instructions, just use/m3config, instruction example:
Modifying the dungeon resetting time is 12000
/M3Config Set Gameparameter Int DungeonResettime 12000
(Version 6.1.3 or earlier)
/M3Config Set Game Int Dungeonresettime 12000
Start the long -term business mode
/M3Config Set Game Boolean Longtermmode True
Start a decentralized mineral system
/M3Config Set Game Boolean Usedispers AERSPAWAWN TRUE
Modify the probability of generating the dungeon entrance to 64
/M3Config Set spawnprobility int spandability_dungeondoor 64
Close Season System/M3Config Set Game Boolean Seasonsystem False
Show the current dungeon resetting time
/M3Config Get Gameparameter Int dungeonresettime
Save the setting file
/m3config save
Read the setting file
/m3config load
Synchronous information
/m3Config Synchronization
Thank you for watching this tutorial, I hope Mojin can bring you joy>