The release of Nintendo Switch 2 was controversial, but it finally proved with sales of 3.5 million units in the first week (setting a record for game console releases) that the boycott of core players did not affect the public's choice.Today, the $80-priced Mario Kart World seems to be repeating history - but this time, the anger of players may make sense.
The patch for version 1.1.2 released by Nintendo recently shows that it seems harmless to humans and animals:
General tuning: Optimize the logic of "random" track selection in wireless battles (including online matching)
Issue fix: Fix three bugs, including abnormal score display in online competitions/elimination tours
But it was the first "optimization" that caused an uproar.According to The Gamer and Nintendo Life, the probability of a standard 3 lap event has been greatly reduced after the update, and players are now likely to be forced to enter the "intermission" style track - this mode requires players to manually drive to the starting point of the next track instead of directly loading the new track.
Competition is particularly angry with players: Many players respond: "Practicing drifting skills has become meaningless, and two-thirds of the time is wasted on transfer driving"
Although Nintendo may make adjustments based on background data (the player who prefers casual accounts for a higher proportion), the contradiction could have been avoided by adding the "Classic Mode" option.At present, the player group has differentiated: some hard-core players choose to abandon the game, while casual players welcome the newly added exploration elements.