"Sword Star" director Kim Hyung-tae praised Yoshida Shuhei: Thanks to him for discovering "Sword Star&quo

"Sword Star" director Kim Hyung-tae recently said in an interview with Japanese media 4Gamer that former SIE executive Shuhei Yoshida has made great contributions to the release of this game just like the founder of "Sword Star"!

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》

He said: "Mr. Yoshida not only discovered Sword Star, but also supported this collaboration, so he was like the mother of Sword Star. So I want to take this opportunity to express my gratitude again.

Mr. Yoshida was also a person who created the heyday of console games, from the birth of the PlayStation brand to the PS4.Especially in the era of PS3 to PS4, he supported the game industry with works such as "Underworld" and "God of War".So, whether as a game developer or a player, I am very grateful to Mr. Yoshida.

Hopefully we can continue to discuss in-depth the independent games you are currently involved in and the future of the gaming industry.”

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》

When asked about the reasons for the success of "Sword Star", Yoshida Shuhei said that there are many reasons for the success of "Sword Star", but the key lies in the sense of operation of the battle.

Yoshida said: "There are many reasons for success, such as character design, technical strength, and picture beauty. But personally, I think the key lies in the sense of operation of the battle - although it is more difficult, the fierce battle that can be overcome with the increase in proficiency, and high-difficulty skills like blocking can also be mastered by any player, etc. The combat experience is both easy to use and deep.

In the process, I witnessed the SHIFT UP team communicate and collaborate very closely with SIE producers and marketers.This is why this game has been polished into high-quality works.

"Sword Star" is a difficult third-person game, and this is my favorite type of game that I started playing since the prototype stage.While it was indeed a bit difficult along the way, after tweaking it, I felt it turned into a very satisfying game.SHIFT UP is always happy to improve the game, which I am very satisfied with.”

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》

《剑星》总监金亨泰盛赞吉田修平:感谢他发觉了《剑星》