"Sword Star" PC version was released for three days, with sales of more than 1 million sets, which directly drove the cumulative sales of the game's PC and PS5 platforms to exceed 3 million copies.Game Director Kim Hyung-tae tweeted in Chinese on Weibo, sincerely thanking all Chinese friends for their continued support, and at the same time using the tag #Love You Yo# to express his gratitude to domestic players.
Many players in the comment area said that they bought two copies themselves, PS5 and PC versions, and bought two copies.
Some players called for the official design of more Chinese-style clothing, and some players said bluntly: "This once again verifies that the Chinese market is really big, and pleasing Chinese players can make a lot of money."
Previously, according to statistics from analysis agencies, more than 63% of the players in the PC version of "Sword Star" come from China, and the Steam online curve also indirectly proves the authenticity of this data. Therefore, the great success of the PC version of "Sword Star" really means thanks to domestic players for their strong support with their wallets, rather than just shouting.