Recently, at Wegame's annual game conference, the new trailer and actual demonstration of the open world's realistic myth "Next Stop Qingcheng" was announced.This work is created by Unreal 5 Engine and is the third generation of the "Next Stop" stand-alone sandbox series.The game has been launched on the Steam platform, and interested players can follow it.
Steam Store Address: Click to enter
Brand new trailer:
Demo video:
"Next Stop: Qingcheng" is the third generation of the "Next Stop" stand-alone sandbox series of the entire Bai Yujing Studio, and it is also the first large-scale stand-alone Chinese game of Lao Gang 5LIKE.In this game, players can move mountains, control wind, find dragons and point acupoints, spread the battles in Tiangang, refine corpses and control ghosts, and flip the three realms and five elements of gods and demons.You can also use fireworks in the world, weave a piece of Sichuan embroidery to spread the mountains and rivers, find the flavors and rivers, and taste the various forms of life and freedom.
In this seamless world: there are three gates: "Sword Immortals enter and exit the Qingming, Confucians manage their families and govern the country, and Buddhas walk in the world", and there are nine sub-governmental gates: "Ask divination, refining corpses, controlling ghosts, witchcraft, transforming demons, mechanisms, seeking dragons and fighting, stepping on the turbulent formation, placing talismans and placing talismans" and so on.
1. Core features
1. (Seeking Immortals) Go to the Three Gates:
1) Qingcheng Sword Immortal: You can control the sword with Qi, integrate the sword with the human sword, and combine it with the "Tagang Drawing Formation" of the side door to create an exclusive sword array
2) Confucian scholars: You can take the routes of imperial examinations (courts), literary associations (jianghu) and other routes, and deeply combine them with the main line, and cultivate the righteous spirit to defeat demons! You can deeply combine them with the cultural heritage of many industries in the city, such as "Shu Embroidery, Su Jin, Jianzhan, and Daqiu", such as Shu Embroidery-Thousand Miles of Jiangshan vs Myth-Zhu Xian Sword Formation!
3) Buddhists who have passed down from generation to generation: The battle between faith inheritance and believers can work with various forces to open the sect gameplay "exclusive plot, magical weapons, sect management, world occupation, map construction, and ultimate sect battle"
2. (Extraordinary) Lower Nine-Levels (Part-Legal Door):
1) Master of the Concubine: You can ask about divination and astrology, and you can operate astronomical phenomena (solar days, wind and thunder, etc.)
2) Corpse refining: Maoshan Taoist inheritance combines the Xiangxi magic technique "preparing corpses, finding a cave, refining, and heavenly tribulation"
3) Ghost control: The inheritance of Yin and Yang combined with mysterious recovery
4) Witchcraft: The Five Immortals Sect, Five Poison Sect, and the mysterious clan originated from the ancient witch festival.
5) Demon transformation: Some talented monks can collect time, the bloodline of the great demon is transformed into a giant demon to fight in the world (Note: This gameplay will be continuously updated with the expansion pack, because the combat operation of each bloodline transformation is equivalent to debugging a new boss)
6) Mechanism: Some talented monks can combine urban woodworking with ancient Mohist institutions and public send magic to form a powerful magical refinement (this overall system is the first expansion pack after the release of this year to everyone)
7) Dragon-seeking and Fighting: Some talented monks can combine the special skills of the master and Feng Shui to "find the dragon and point the acupoints, and decrypt the back-to-fighting"
8) Step Gang Formation: Step Gang Formation, Refining Formation; some talented cultivators can combine it with the Qingcheng Sword Immortal lineage to form the "Sword Formation Way"
9) Setting up a talisman: Some talented monks can combine the extraordinary inheritance of Maoshan, Yin and Yang with various cultural heritages in the market such as "lacquer, papermaking, cinnabar, etc." to form the exclusive talisman effect
3. (In the world) all industries in the market:
1) Ordinary: craftsmen, farmers, carpenters, fishermen, government officials, green forests, escorts, etc.
2) Intangible cultural heritage: embroidery girl (Shu embroidery, Su Jin), Mojia (mechanism, mortise and tenon, etc.) etc. (The first version is about 30 related technical processes)
2. Gameplay (regular open world gameplay):
1. Origin: More options for life, different wonderful stories (just like the protagonists of our previous generation of works)
2. True:
1) Identity Life: Give different characters to the big world different identities and different life stories
2) World Response: In the previous work, the protagonist's market identity gameplay and rules will belong to each NPC: the farmer rests at sunrise and sunset, the fisherman returns to sell fish and wine, and the husband who returns from a stall is drunk and making a bet; each NPC will have his own identity and life, and finally interact with the players to have a unique world experience.
3. Physics: This game will introduce real physical collisions and characteristics
1) The flow of the twenty-four solar terms, the deep combination of astronomical phenomena and scenes, and gameplay
2) Add real physical algorithms including inertia, etc.
4. Sandbox: Seamless big map, sandbox adventure exploration includes diverse plots and endings, diverse character BD routes, etc.
5. Force:
1) Exclusive power plot, magical weapons, promotion system
2) Simulate business, develop and survive
3) Territory occupation, world construction
4) Force attack, horse-riding
6. Interaction:
1) People can interact with NPC
2) Npc can interact with nature
3) Humans and nature can interact
Game screenshot: