Remedy's first multiplayer FPS game, "FBC: Firebreak", has officially released yesterday (June 17), but it has not caused any trouble.According to SteamDB statistics, "FBC: Firebreak" Steam was released for 24 hours, with a peak online of only 1,992 people, and not even more than 2,000. As a medium-sized game priced at US$40, the number of online users is also unacceptable.
In terms of reputation, "FBC: Firebreak" has only 584 user reviews, but the positive review rate is only 53%. The Chinese review is miserable, which is a "specially bad review" with a positive review rate of 14%.
A foreign Steam player wrote: "The shooting feels 10 times worse than Control. Basically, this game is what everyone says - too repetitive, boring, lack of content. Optimization is still a piece of cake."
Another player wrote: "To be honest, look at the Steam page and the things related to it, I think it's already a win for so many people to take out $40... because the game looks so scary!"
The Chinese commentary pointed out that "FBC: Firebreak" is a ghost server when it is opened, and it cannot connect to the game. The gameplay is boring and there is no sense of blow.
Due to the collapse of reputation, the initial appearance failed, the character design and aesthetic aesthetics of painting were ugly, and the boss @Pirat_Nation was nicknamed "Star Ming Special Attack" 2.0: