Nintendo recently launched a free update for "Super Mario: Odyssey", which has achieved significant image quality improvement on Switch2.This classic 2017 platformer is now reborn with higher resolution and more stable frame rates.
Comparison video:
Core performance upgrade:
parameter | original Switch performance | Switch2 enhanced | upgrade | domain mode resolution | 900p | native 1440p→AI upscaling 4K | pixel volume increased by 300% |
handheld mode resolution | d>720p | 1080p | Sharpness is improved by 125% |
Frame rate | Target 60 frames (occasionally fluctuated) | Lock 60 frames throughout | Stability is significantly improved |
Loading time | Average 8.2 seconds | Average 6.5 seconds | Short by 21% |
Improved image quality details:
Shadow quality: Improved resolution but slightly obvious edge serration (suspected side effects of rendering pipeline adjustment)
Material filtering: Anisotropic filtering is upgraded, and the texture at the distance is clearer
Dynamic resolution: complex scenes no longer reduce resolution (such as the fireworks scene in Newtown City remains at 1440p throughout the whole process)
Nintendo has launched optimization patches for a number of first-party games, including:
"The Legend of Zelda: Breath of the Wild/Tear of the Kingdom": The frame rate is more stable, fixing tiny bugs
"Forward! Captain Chinobio" "Super Mario 3D World + Fury World": New HDR support is added
"The Legend of Zelda: Dream Weaver" "The Legend of Zelda: The Reappearance of Wisdom": HDR+ Anti-aliasing Enhancement
"Alien Sword 3": Unexpectedly obtained performance optimization (complex scene frame generation is more stable)
"Game Builder Garage": Adapted to the Joy-Con 2 somatosensory function
Other optimized works include "Star Kirby: Nova League", "Super Mario Brothers: Marvel", "Pickmin 3 Deluxe Edition", etc.