After Warner Bros. closed Monolith Studio, a studio that mourned and worried about the future of the gaming industry, the industry once worried that the studio's iconic "Venocide System" would disappear permanently, amidst mourning and concerns about the future of the game industry.Excitingly, Black Panther developer Cliffhanger Games, founded in 2021 by Monolith's former core team, seems to have been lying around solutions to bypass the system's patent restrictions...but the only problem is that EA has just shut down Cliffhanger and canceled the game it has developed.
Bloomberg reporter Jason Schreier revealed in a new report that people familiar with the matter said the Black Panther game book intends to allow Marvel heroes to fight against each other for the status of the supernatural power "Black Panther": players will control one of the characters, while the rest will become opponents.
This hostile architecture does sound similar to the design in the 2014 Lord of the Rings game, Shadow of Mordor, where the Uruks both fight each other and fight manipulative ranger characters to compete for hierarchy and form a long-term revenge relationship.
Schreier pointed out that Black Panther will also expand the original "Goddess System"; Haravel Nelson, head of independent studio Strange Scaffold, predicted in a recent issue of Edge magazine that other studios may bypass patent restrictions in similar creative ways during the remaining 11-year protection period for the "Goddess System" patent.
In addition to internal battles, the protagonists of Black Panther also need to fight the humanoid Scrurier - a group of transformed aliens who may be cunningly disguised as friends, or hold a grudge against players like the Uruks in Shadow of Mordor.
Overall, Black Panther could have been a wonderful rebirth of the "Goddess of Nemesis System" - but unfortunately the publisher failed to get any version of the idea to be implemented.