DEI once became a popular concept in game development, with many companies scrambling to follow, and teams such as Sweet Baby also actively participated in a variety of works.However, as many games that were forced into DEI failed, the gaming industry has gradually realized the problem.
Recently, Tyminski, CEO of CI Games, a publisher of "The Fallen Lord", tweeted that many studios mistakenly placed ideology above development efficiency in order to cater to DEI, resulting in damage to game quality and poor revenue, and ultimately triggering a chain effect: project failure, studio layoffs or bankruptcy.He said: "It's so despicable to sell DEI as progress! Players are awake, they know they have the right to choose the game they really want, and the gaming industry is gradually getting back on track."
Tyminski further gave examples, including "Dragon Age 4: The Guardian of Shadow" and "Star Woo Special Attack", all of which lost their essence because of excessive pursuit of tolerance, which discouraged players.
Tyminski said he was pleased that he could speak out in public early and would continue to stick to his position.He emphasized the success of games such as "Light and Shadow: Expedition No. 33" and "The Lord of the Fallen" and so on, and no need to rely on DEI packaging to make a high-quality game.