Former Cry Cry Critic criticized Switch2 key fob as "boring"

Alex Hutchinson, who once led the development of Assassin's Creed and Far Cry, recently commented on Nintendo's new direction in physical media - the Key Card.In an interview with its new work "Revenge of the Savage Planet", which will be released on May 8, Hutchinson said Nintendo's new physical media solution is losing "certain qualities that make the gaming industry unique."

前《孤岛惊魂》主创批评称Switch2密钥卡“乏味”

This game developer, who has been in the industry for decades, has always been a supporter of physical media.In the interviews conducted through the video, the bookshelf behind him filled with physical collections such as games and books, which was particularly eye-catching, and the iconic game designer was proud of it.

Although not all Switch2 physical games will use the key fob form, some games do use this carrier.This type of cassette only contains game authorization without any actual game data, and allows players to trade or even resell.While it's improved over one-time code, this mechanism is surprisingly similar to Microsoft's attempt at Xbox One in 2013.

"The interesting thing is that Nintendo can accept it," Hutchinson notes. "It shows the strong influence of nostalgia in our industry - people judge Microsoft and Nintendo completely differently, especially in Europe. It's like, 'Oh, it's Nintendo, so let's say less'."

前《孤岛惊魂》主创批评称Switch2密钥卡“乏味”

“I hate this form,” the developer said, “It feels boring, and we are losing something that makes the gaming industry special – like exchanging GB cassettes in school, that experience should be wonderful.”

Although the former Assassin's Creed developer disagrees with the key fob philosophy, he understands the appeal of numbers.As the producer who released both physical and digital games, he acknowledged the convenience of digital versions, but he, who calls himself a "technical conservative", still insists on collecting physical versions for his truly favorite games.

前《孤岛惊魂》主创批评称Switch2密钥卡“乏味”