"Sword Star" PC version continues to use Unreal 4 engine, the module author says it is "good for players&

The latest news shows that Shift Up Studio decided to continue to use Unreal 4 engine to develop the "Sword Star" PC version instead of upgrading to Unreal 5.This highly acclaimed action adventure game in 2024 will maintain the same engine architecture as the original PS5.

《剑星》PC版沿用虚幻4引擎 模组作者称“利好玩家”

Although the Unreal 5 engine has been available for more than three years (five years from the first announcement), and the Epic team has begun to disclose details about the Unreal 6 engine, South Korean developers still insist on using the Unreal 4.26 version released in December 2020.

The information comes from a fuzzy screenshot shared by mod maker Somnus on the Discord channel of AyakaMods' "Sword Star".Adopting Unreal Engine 4 is a well-thought-out decision.According to AyakaMods analysis, "Unreal 4 runs smoother and has a more stable frame rate than Unreal 5" and "can significantly lower the threshold for module production". This choice is a "major good thing" for the module community.

《剑星》PC版沿用虚幻4引擎 模组作者称“利好玩家”

The development team at Shift Up Studios particularly emphasizes the importance of accessibility and optimization, ensuring that the PC version is not only a simple port, but a complete upgrade with multiple improvements.

It has been confirmed that the game will support 4K resolution and is equipped with an upgraded lighting system and finer texture materials. These improvements will significantly enhance the visual expression of the PC version.It is worth noting that the studio also promises to maintain moderate system requirements to ensure that the game can benefit a wider range of players.

《剑星》PC版沿用虚幻4引擎 模组作者称“利好玩家”