Cyberpunk 2077 2.21 patch is now available on PC, PS5 and Xbox Series X|S platforms.This update focuses on improving the recently added photo mode. The update also adds support for RTX 50 series graphics cards to the PC version of the game and adds DLSS 4.
This update paves the way for the RTX 50 series graphics card that will be released this week. "Cyberpunk 2077" is also one of the games that Nvidia displays 4 multi-frame generation of RTX 50 series graphics card DLSS. After it is turned on, RTX 5090 can be in 4K.The resolution + complete ray tracing setting achieves frame count of more than 200FPS.
Version update 2.21
This update adds support for DLSS 4 on PC platforms, adding various corrections, especially smart photo frames on the Xbox platform and photo modes on all platforms.For details, please see the complete list of changes below:
Photo mode
Now V can generate little and Adam Heavy Hammer when it is in the air or in the water.
Fixed Adam Heavy Hammer's facial expression option.
Fixed an issue where Adam Heavy Hammered the missing chest prosthesis.
Fixed an issue where a replacement version would eventually be generated when Johnny replacement appearance is enabled, whether it is generating a default version or a replacement version.
Now V is in the air or in water, the generated characters will not be absorbed onto the ground.
The characters will now be saved correctly in the preset plan.
Now that the background is added, the generated characters will be visible.
The rotation and position of V are now correctly saved in the preset scheme.
Fixed an issue where the position of the slider will not change in some numerical intervals when adjusting the up/down slider of V.
Now when the peripheral NPC option is disabled, NPCs that become invisible will not have collisions.
Fixed an issue where additional lights appear even if the lights are disabled, or generated in incorrect locations after a read preset scheme is released.
Fixed an issue where the lens would get stuck in the wall after the switch is fully collided.
Fixed an issue where a saved preset scheme needs to be read twice before the lens settings can be applied.
Turning the background now will not change the lens position.
The lens can now be rotated correctly when the background is turned on.
Fixed an issue where a pop-up prompt for moving and rotating lenses would occur when a lens cannot move (such as using a first-person lens).
Fixed an issue where the lens could not be moved after generating a character when highlighting the edit character option.
Disabling the color difference in the graphics settings now will not affect the function of adjusting the color difference.
Fixed an issue where some items in the scene would disappear after turning off peripheral NPC options.
Fixed an issue where turning on PhysX clothing would relieve the NCPD vehicle from being stationary.
Now the nine-grid grid will correctly adapt to the selected aspect ratio.
Fixed an issue where accessing smart photo frames would make the frame invisible when V was not facing smart photo frames.
Fixed an issue where the game was not responded to when opening the photo mode and the wardrobe at the same time, or turning on the photo mode and storage at the same time.
Fixed an issue where the photo mode can be accessed before fully reading the archive file, resulting in no UI after opening and subsequent operations will be stuck.
Fixed other minor issues related to generating characters, camera movement, control, etc. in the photo mode.
Fixed multiple UI problems in the photo mode and album menu, including inconsistent slider bars, localization errors, missing sound effects, incorrect program logic when interacting with certain functions, etc.
Vehicle color customization
Fixed the inconsistency in texture and color of the vehicle that had been applied to the crystal float clothes.
Fixed an issue where the description of the spray paint icon was missing in the pop-up prompt of the Good Car Middleman Tutorial after completing the vehicle commission.
Fixed minor UI issues in multiple crystal float clothes and color matching menus.
Character creation
Now that you enter the custom attribute step, the random generation settings in character creation will be retained.
Fixed an issue where the piercing color option in character creation after enabling piercing is unavailable when V initially did not pierce.
Fixed other minor problems in character creation, including the appearance options not being correctly applied, the screen modeling, the UI logic is inconsistent, the functional problems after using random generation, etc.
other
Talk - Fixed an issue where Aguilar's behavioral characteristics could not be closed after meeting Bennett in some cases.
Fixed an issue where Johnny had already appeared in the passenger seat when he was in some tasks.
Fixed an issue where Johnny appeared in the passenger seat too low.
Fixed NPC and vehicle AI logic for several minor events across Night City.
Fixed an issue where some vendors were unable to interact according to the design intentions.
Fixed an issue where TV news dubbing is missing or the volume is too low.
Fixed an issue where the Goodra Turbo-R V-Tech used the description of the Goodra Turbo-R 740.
Fixed an issue where the main menu "View What New Content" pop-up interface is missing in version 2.2.
Host exclusive
Fixed an issue where screenshots in the album appear empty when HDR10 capture screenshots are enabled on Xbox platforms.A pop-up window was added to the album to notify players when the privacy settings of the Xbox console block access to screenshots.
Screenshots deleted outside the album UI on Xbox are now correctly marked in the album and disappear from the occupied field after reopening the album.
Fixed an issue where graphics mode was set to quality rather than performance by default on the Xbox Series S.
PC exclusive
Added DLSS 4 support to the GeForce RTX 50 Series graphics card through multi-frame generation, using AI to generate up to three times frames for each traditional rendered frame to improve FPS, enabled on January 30 in the GeForce RTX 50 Series.DLSS 4 also adds faster single-frame generation to the RTX 50 and 40 series while reducing memory usage.In addition, all current GeForce RTX graphics cards now can select CNN models or new Transformer models for DLSS ray reconstruction, DLSS super resolution, and DLAA.The new Transformer model enhances stability, lighting and motion details.
Fixed unnatural and blurry parts of the game screen when using DLSS light reconstruction.
Now when resolution scaling is turned off, the frame generation field in the graphics settings will be reset correctly.