Casual style urban construction "City Building: Medieval" is available for trial play this month

The regional planning and architectural squares in "Cities: Skyline 2" have a unique charm in aesthetic, just like stitching puzzles.Once the road is built, you will carefully arrange the industrial, commercial and residential areas to make it look neat and nearly symmetrical.But what if you want to "depict" the city's appearance as you wish? A new city construction game developed by a small team and will be launched on Steam will allow you to imagine and build a huge city without being restricted by blocks or grids.This is "Creating a City: The Middle Ages".

休闲风格城市建造《筑城记:中世纪》本月提供试玩

Created by Irregular Shapes Studio, In the game, you will play the role of the chief builder and acting city lord of an emerging medieval settlement.You need to cut down wood, mine quarries, and build houses, markets and workshops for residents.But compared with some similar city construction games, "City Building" has made several key innovations in the traditional gameplay system.

First of all, you are not fighting alone.Unlike the invisible and omnipotent "hand of God" that is usually played in the city building game, in "City Building", you have a group of close partners, and as the settlement expands, you need to collaborate with them andUpgrade their level.For example, one of your partners may be a logging expert.When you build a new logging camp, you have to assign him as the camp manager before it is put into production.For every new building he manages, he gains experience points, unlocking more advanced late-stage buildings and maximizing their productivity.

For more complex buildings, you may need to assign multiple partners.They will also make personal tasks and requests to you. If you want to enhance your relationship with them, you must not only meet the needs of the general public, but also ensure that their needs are also met.This part of the setting makes "The Story of the City" feel like "Story of Stardew Valley".Games are not just about building indifference, you also have to build interpersonal relationships.

Promotional film "Creating a City: Medieval":

However, the core of the game is still built after all.Irregular Shapes Studio has created a unique tool set that allows you to shape towns and cities to your liking.You don't have to select areas or prefabricated buildings and then place them on the blocks.In "City Building", you use the mouse cursor to freely draw the outline of a new area. The size, symmetry, or whether it is staggered depends entirely on your wishes.After the outline is drawn, you can place the building in it, and the 3D model of the building will be adjusted according to the shape.For example, if you place a large manor in a small corner of the area, citizens will build it according to this specification. In this way, the houses are no longer the same, and each one is unique.

"Creating a City" also has a clever and simplified way of sharing resources between towns.After a region produces supplies, you can select it and set a "Range of Influence" circle.Other settlements within this circle can benefit from the materials produced in the region.For example, dig a well in a town and then set up an impact range that contains three other towns, which can now be used in all four towns.

The focus of "City Building" is not on micro-management of taxes, fuels and working hours, but on building large-scale buildings.This is a game that combines medieval backgrounds and warm play.When your citizens share resources and pave the road, you can focus on creating the perfect mining town or plan a circle of beautiful houses around the new castle."Creating a City" is scheduled to be released in 2025. During the Steam New Product Festival on February 14, a new trial version with rich content will be launched, which will be available for experience at that time. Interested players can click here to enter the Steam store page.