Different types of horror games take stock of female ghosts with X kinds of posture to depressed you

The horror game is obviously just sitting in front of the screen and a mouse and shaking handle. Why can it produce a horrible feeling that players are lingering?According to a relatively authoritative investigation, human fear factors are sorted in turn: death, darkness, ghosts, diseases, beasts ...

The horror game is to add these elements to it, creating the visual horror brought about by people's visual experience, and psychological horror by constantly creating doubts and unknown, so that players can feel the spray from the TV screen and get out of the drill and then drill out and then drill outFear of the heart of the heart.There are also many styles of horror games. Let's take a look at those classic horror games of different types.

Pure Japanese horror of evil spirits and evil spirits

Representative works: "Zero" series

The protagonists of the "Zero" series are weak and shameful girls, holding a tool with unbearable combat effectiveness, shuttled in the ancient and dark buildings in Japanese, and under the background sound of the depressed atmosphere and the gloomy background sound, to deal with various evil spirits and evil spirits.If you have a soft spot for Japanese -style ghosts, then the game of this series of horror values ​​is really worth experiencing.

Zombie monsters are transformed into heroes to punish them, right?

Representative works: "Resident Evil" series, "Evil Spirites"

The most influential representative work of horror games "Biochemical Crisis", presumably Xiaobian does not need to repeat it. The expression of the early game screen and the horror effect of using visual horror techniques is a major factor in this series of success, but from the third generation from the third generationStarting "Sheng" has become an action game.Another horror game "Evil Spirit" made by the "Father of Resident Evil" Miyoshi Miyoshi is more like an action adventure. When the player is not afraid of the zombies, he is not afraid to go up to the massacre, then abandon the abandonmentFear transformed into a great hero to punish them bravely!

Psychological hints of consciousness and horror

Representative: "Silent Hill"

The entire town was shrouded in layers of fog, and the way to bring horrible ways with visual effects before giving up, "Silent Hill" used psychological suspense to blow a strong wind for the horror game industry at that time.There is a huge danger hidden after the fog, but it cannot be determined. The horror eroded the heart of the player's inner heart.Some people say that this is a comprehensive dark art work composed of games as a carrier.The night was quiet, the windows opened, and walked into the deep mood of the silent ridge alone to find out the unknown world.