Graphic graphics card manufacturer NVIDIA today calls the maximum number of polygons rendered by Microsoft's new API DX12 to reach 12 times that of DX11.
Recently, SE released a "Final Fantasy" DX12 DEMO running on the PC.It is reported that the hardware running this DEMO is the four -way SLI GTX Tian X graphics card. The powerful graphics hardware completely blooms the charm of DX12, which is amazing.NVIDIA even said that the DX12 "opened a new path to the terrorist valley."
It is worth mentioning that this DX12 DEMO is not a pre -rendering CG. According to Microsoft technicians Shewchuk, the number of polygons rendered by each scene is about 63 million.He said that this is almost "more than 6-12 times that we can achieve using DX11 technology."
Shewchuk said: "The sticker resolution in Demo is as high as 8K X 8K. Each hair is a separate polygon rendering, which is the perfect model for processing big data."
Microsoft will be officially launched Windows 10 this summer, and then we will usher in a DX12 era.In January, Microsoft said that DX12 was not necessarily the latest graphics card only supported. At that time, NVIDIA also said that Fermi, all graphics cards in Cairple and Maxwell architecture will support DX12.It's just that if you want to fully play the function of DX12, you still need to buy the latest graphics card.
Demo screenshot: