The application icon of the game is changed from the workbench to a grass square. If it is a snapshot version, it is soil.Added native support for the ARM64 architecture Windows.At present, you need to manually specify the native Java executable file in the promoter.
Title screen and menu screen:
The panorama of the main menu is updated, the content is a cherry blossom forest.The logo of Minecraft: Java Edition was updated. Java Edition part of the part is slightly enlarged. Minecraft part of the part has slightly reduced.Now the Minceraft logo uses an independent picture file.When starting the game, the user will now display the prompt box when the user is turned on but the function is not available.
Enter the QUICK PLAY function replacement.Add four new startup parameters to allow the game to enter the world directly when starting.Parameter QuickplayPath accepts a path of log records relative to the running directory.If the path is provided, the information below the world will be recorded: Type: The possible values are SinglePlayer, Multiplayer, and Realms.Identifier: Add to the world's identifier.If Type is SinglePlayer (single game): the world folder name.If Type is Multiplayer: The IP address of the server.If Type is Realms: Realm ID.Port: The port number of the server, only multiplayer games will record.name: World name.Gamemode: The game mode of the world.LastPlayedtime: The time to join the world last time.For example: Specify -QUICKPLAYPATH "Quickplay/Log.json" will point to .minecraft/quickplay/log.json.QuickplayLePlayer, QuickplayMultiplayer, and QuickPlayRealms three parameters accept the corresponding Identifier.If one of them is provided, the game will try to enter the designated world directly when starting.For example: – QUICKPLAYSINGLEPLAYER "New World" ─quickplaymultiplayer "LocalHost: 25565" --QuickPlayRealms "1234"
■ Block
Block of Bamboo:
It is a decorative block synthesized by bamboo.There are corresponding peeled variants.
Bamboo Planks:
Blocks synthesized by bamboo blocks.It can be used for the corresponding buttons, notices, doors, fences, fences, fence doors, pressure boards, steps, stairs, live board doors, bamboo rafts and transport bamboo rafts.
Bamboo Mosaic: Baboo Mosaic:
The variants of the bamboo board have staggered bamboo slices.Can be used to synthesize the corresponding steps and stairs.
Hanging Signs:
The new variants of the notice sign are synthesized by chain and peeled original wood (or peeled stalks, peeled bamboo blocks).It must be attached to the side or bottom of the block.There are two suspension styles on the bottom surface of the block, depending on whether the bottom surface is complete.Attached to the bottom of the block can be in 16 different directions.
New varieties of bookshelves, books, enchantment books, books and pens, books, and knowledge can be put in it, and each block accommodates up to 6 books.Players can hold the use key to put the use key to put the book in this slot.When you press the book without holding a book, you can remove the book on the corresponding slot.The books in the put will also be displayed on the texture (it has nothing to do with the placed, only the fixed texture of the slot is displayed).The power of the redstone comparator can be used as the power of the redstone signal.
The school (jiào) frequent hidden sensor Calibrald Sculk Sensor:
The new variants of the hidden sensing body cannot be generated naturally.You can use 1 hidden sensor to synthesize with 3 amethyst fragments.There is one side that can receive redstone signals so that it can only detect vibration with the same value as the intensity of the redstone signal.
Cherry Leaves: Cherry Leaves:
A new leaf, full of pink flowers, will appear pink drop particles below it.The bee regards it as a flower.
Cherry log log: cherry blossom log log:
A kind of purple -brown outer skin and pink inner wood, there are corresponding peeling variants.Can be used to synthesize cherry blossoms.
Cherry Wood: Cherry Wood:
Sakura log varieties have corresponding peeling variants.Can be used to synthesize cherry blossoms.
Cherry Planks cherry blossoms: Cherry Planks:
A new wooden board.It can synthesize the corresponding types of buttons, doors, fences, fence doors, pressure boards, signboards, steps, stairs, live board doors, ships and transport ships.
Cherry Sapling: Cherry Sapling:
A new sapling can grow into a cherry tree.It can also be placed in a flower pot as decoration.
Pink Petals pink flower cluster:
A new block is naturally generated in the cherry tree forest.Bone powder can be used to use bone meal to regenerate the existing pink flower clusters or cherry blossoms.Similar to sea kimchi, 4 can be placed in one square.Can be placed in a specific direction.Can be used to synthesize pink dyes.The bee will regard it as a flower.
Suspicious block SUSPICIOUS BLOCKS:
Including suspicious sand and suspicious gravel.Similar to ordinary sand and gravel, but the texture looks more rough.Affected by gravity, it will disappear when landing.No items are not dropped when it is excavated or pushed by the piston, and it will not drop with a tool with precisely collected tools.It will be generated naturally in the desert temple, desert wells, underwater ruins, and monuments ruins. Different loot tables are used in different locations.You can use a brush to brush out the items.When clearing the brush, the suspicious squares will go through 4 stages. If they stop halfway, they will gradually return to their original state.After the cleansing is completed, the suspicious square transforms to ordinary corresponding blocks.Suspicious squares with effective troops can be brushed out of the items.
Decorn Pot:
In the synthetic table, 4 pottery or red bricks are used to form a diamond shape to synthesize.The type of pottery determines what patterns appear to the corresponding surface of the output pot, and there is no pattern with red bricks.Very easy to be destroyed.The use of swords, picks, 锄, hoe, ax, or tridents will be broken into its original synthetic material.Destroyer, pushed by the piston, and the use of a tool with accurate collection of spells to destroy themselves.
Torchflower crop: torch flower plant:
A new crop block can be planted with torch flower seeds.There are three growth stages, which become torch flowers when they are completely mature.If it is completely mature, the fire handle flower is dropped when it is destroyed;
Torchflower:
A new small flower.Can be used for synthetic orange dyes.It can be used to synthesize the stewed mysterious stew, giving players night vision effect.Can be placed in a flower pot.
Pitcher crop: bottle grass plant:
A new crop block can be planted with bottle grass pods.There are 5 growth stages, which become bottle grass when they are completely mature.If it is completely mature, the bottle grass is dropped when it is destroyed; if it is not completely mature, the bottle grass pods are dropped when the damage is destroyed.
Pitcher Plant:
A new large flower.Can be used to synthesize cyan dyes.
Sniff the beast egg Sniffer Egg:
You can be obtained from the suspicious sand in the tropical submarine ruins.Two sniffing beasts will also produce sniffer eggs after breeding.When placed on the moss block, it will be hatched after about 10 minutes.The hatching time when placed on the rest is about 20 minutes.
Piglin Head of Pig Spirus:
A new biological head.It can drop when the lightning is afraid of killing the pig spirit.When Nogravity is 0, it will fan the ears when they receive the redstone signal or when the player walks.
■ Item
Torchflower seed:
A new seed can be planted on arable land.Can be obtained by sniffing beast excavation.Can be used to feed chicken, parrot and sniff beast.
Pitcher pod:
A new seed can be planted on arable land.Can be obtained by sniffing beast excavation.Can be used to feed chickens and parrots.
Brush the egg:
Added camel brush eggs.Add the olfactory beast brushing eggs.
One type of new items can be used for decorative armor and forging alloy equipment, which is used on the forging platform.Consume a forging template at a time.It cannot be synthesized directly, but in the workpan, you can use 7 diamonds, 1 forging template, and 1 corresponding copy material to copy 1.There are 17 types (some types of armor will be more rare).
Corresponding Materials
Below Alloy Upgrade
Blood Box
Xiajie Rock
Coastal armor decoration
The loot box of shipwreck
Roundstone
Dune armor decoration
The loot boxes of the Temple of Desert
Sandstone
Eye helmet armor decoration
The altar and library box of the fortress
Mochi Stone
Employer's armor decoration
Suspicious blocks of the ruins of the monuments
Tao tile
Federation armor decoration
Suspicious blocks of the ruins of the monument
Tao Wa
TD> Ribs armor decoration
The loot boxes of the lower border
Xiajie Rock
Select armor decoration
The loot box of the predator outpost
Roundstone
Shape the armor decoration
The suspicious squares of the ruins of the monuments
Taowa
The quiet helmet's armor decoration*
The loot boxes of ancient cities
>
Pig nose armor decoration
Bittrina box
Black Stone
Tower armorTattoo
The loot boxes of the Mochi City
Purple Block
Tide armor decoration
Ancient GuardsFalling after death
Sea Crystone
Annoying Ghost helmet armor decoration
The loot box of the forest land mansion
Round Stone
Adventure armor decorations
The loot boxes of ancient cities
Deep Banyan Round Stone
Wizard armor decoration
Suspicious blocks of the ruins of the monuments
Taowa
WilderfilleTattoo
The loot box of the Temple of the Jungle Temple
Moss Stone
* The probability of acquisition of the quiet helmet's armor decoration forging templates is the lowest, only 1.25%. On average, it is necessary to open a reward box in 80 distant ancient cities to get one.
Brush Brush:
Items used for clearing blocks.Use 1 feather, 1 copper ingot and 1 wooden stick, and the placement method is similar to arrows.It consumes 1 durability when it is successfully brushed out.When brushing other blocks outside the suspicious block, particles will also appear, but there is no actual effect.
Figure: Fishing pattern pottery pieces
Pottery Shard:
There are 20 species in total.Unable to synthesize and can only be obtained by brushing suspicious squares.The suspicious sand generated in the desert temple has a probability of 1⁄8 with bow and arrow, mining, treasure or skull pattern.The suspicious sand generated in the desert well has a probability of 2⁄8 with a raised arm or a wine pattern.The suspicious gravel that was generated on the underwater ruins of the cold belt has a probability of 1⁄15.The suspicious sand generated in the ruins of the tropical sea has a probability of 1⁄15.The suspicious gravel generated in the ruins of the monument has a probability of 1⁄56.
Music Records:
Added the music record "RELIC" and the author is Aaron Cherof.It is impossible to synthesize, and can only be obtained through the ruins of the monuments.When playing with a recorder, you can output a 14 -cell erythema signal through the redstone comparator.
■ Bio
Camel:
One of each desert village will naturally generate one.You can cross the fence and other 1.5 square meters.Sometimes sit down in place.Can breed through cactus.Can be equipped with saddle for 2 players ride.You can walk slowly and getting when you are riding.You can also sprint, but there is a certain cooling time.When the player rides, a single melee attack from a creature with a distance of more than 0.5 grids lower than the player cannot hurt the player.
Sniff Beast SNIFFER:
Minecraft Live 2022 Bio -voting Win -creating creatures belong to friendly creatures and have a large body shape.There are 14 (❤ × 7) point of life.It will be attracted to the seeds of the torch, but it cannot be tamed.I often sniff the air, and sometimes I can dig out the torch seeds and the bottle of grass pods.8 minutes cooling time.The 20 square blocks that have been excavated recently will be recorded and no longer seek to dig these blocks.You can use torch flower seeds to feed and reproduce.After breeding, the sniffing eggs will be dropped.
■ World birth
/TBODY>
Cherry GROVE: Cherry Grove: Cherry Green:
A new mountain biological group variant, similar to meadow.Contains cherry trees, a new tree.The naturally generated trees generated in the cherry tree are 5% of the cherry trees with hive.Can naturally generate rabbits, pigs, sheep, bees.
Cherry Tree: Cherry Tree:
The overall height of cherry trees is 10-11 cells.Its branches are skewed, the leaves are covered with pink cherry blossoms, and the leaves will sprinkle pink petal particles.Each cherry blossom tree has 1-3 branches in length, and 1- 2 of which are branches extended in the direction of the same axis. The branches are 2-4 grids and 3-5 squares.The cherry tree's canopy is 5 grids, and the upper part is more regular.The cherry leaves have a probability of approximately 16.7% of each bottom.
Trail Ruins:
A buried pottery building group structure.Naturally generate in jungle, coniferous forests, snow -thorns leaf forests, primitive pine wooden coniferous forests, primitive spruce coniferous forests and primitive birch forests.It is mainly composed of mud bricks, various colors and glaze tiles, and some functional cubes.It does not include boxes, but it will generate suspicious gravel.
■ Game content
■ Command
/Return can be used to control the new command of the internal execution process of the function and change the function return value, which can achieve the following effects: Skip the current execution function that has not been executed in the current execution function that has not been executed in the current execution function that has not been executed in the current execution function.Solid top -level command.The return value of the/function command is changed from the number of command executions to the specified value.
The return value of this command itself is the value of its value parameter.
Grammar:/Return Value: You need to specify the return value.
■ progress
The old appearance of the new face Crafting a new look:
In the forging armor with decoration.Upstream progress: Adventure (kill any entity or be killed by any entity).
ingenuity is unique to Smithing with style:
The following forging templates are used at least once: spire, pork nose, ribs, ribs, adventure, quiet, annoying ghosts, tide, guide.Upstream progress: Forge new face.
Exploring the ancient search source respecting the remnants:
Clean suspicious squares to get pottery slices.Upstream progress: Adventure.
not
Use 4 pottery to make decorative pottery.Upstream progress: Explore ancient sources.
Get the sniffer egg.Upstream progress: Agriculture and animal husbandry (eat a food that can be eaten).
Little Sniffs: Little Sniffs:
Feed a young sniffing beast.Upstream progress: strange eggs.
Pasting the past:
Planting arbitrarily sniffed the seeds of beasts.Upstream progress: Little Sniff Beast.
Knowledge is the power The Power of Books:
Use the redstone comparator to obtain the signal strength of the carving bookshelf.Upstream progress: Adventure.
Recipe_crafted and adds a reciprochemaker, which will synthesize one.Triggered when formula.Triggering conditions: recipe_id: The naming space ID of the synthetic formula.Ingredients: array composed of stacked predicate in the formula.A stack of items can only meet the conditions of one predicate.The progress can only be triggered when all the conditions of all predicates are met to distinguish the formulas using the same identifier but different synthetic materials.This field is optional. When the field is not specified or the field is empty, the corresponding progress will only be triggered by recipe_id.
■ music
Add 4 new music, the author is Aaron Cherof:
"A Familia Room" will be played in the survival mode (all biological groups) and menu screens."Bromeliad" will be played in bamboo forests, cherry blossoms, flowers forests, forests, jungles and sparse jungles and the menu screen."Crescent Dunes" will be played in deserts, all kinds of evil places, and menu screens."Echo in the Wind" will play in cherry blossoms, flowers forests, lush caves, all kinds of evil places, and menu screens
■ particles
Add Cherry_Leaves particles and will be generated below the leaves of the cherry blossoms.
/TBODY>
Add the following flash slogan:
This Sand is Susremember to Brush Your ...… Teethhas Working Bookshelves! Sniff Sniff ... Place Hanging Sign Herejoule is Neat! Able class = "t_table" cellspacing = "0 ">
■ Damage type
add 2 new types of damage.
Outside_Border players are used when they died outside the world border, replacing the in_wall used before.GENERIC_KILL uses the/kill command for compulsory clearance to remove the entity, replacing the previously used out_OF_WORLD, and the death information displayed by the/kill command is also changed.
■ Data packets
Add Trim_pattern and TRIM_MATERIAL registration items.
New decoration and forging raw materials can be added through these two registers.When the player joins the server, these data will be automatically synchronized to the client, but the client requires a corresponding resource package to display texture.The texture path is inferred according to the json file name of the decorated, and will be found in the same name space as the name field of the decoration.Trim_pattern defines the following data: Asset_id: The named space ID of texture is used to infer the location and positioning of texture storage.Template_item: The naming space ID of the forged template item is used to apply the decoration.Descripting: Text component, which is used to display the decoration name in the hover prompt.Trim_material defines the following data: asset_name: string, which is used as a suffix in the position of the armor decorative texture.Ingredient: The named space ID of the forged raw materials is used to specify the color palette to be applied to the decoration.item_model_index: Floating point number is used to define the items model overwriting to change the display of armor items.Incompative_armor_material: Optional, the armor material ID of the armor material that cannot be applied to the forging raw material.Descripting: Text component, which is used to display the forging raw material name in the hover prompt.The style defined in this description can also be used for the description field of the decoration.
■ Resource package
/TBODY>
Added the Paletted_Permutation 集, which can dynamically generate new texture through the palette,Instead of making texture separately for each texture variant.It has the following parameters:
Textures: Basic texture named space address list.Palette_key: Specify pixels that need to be replaced by the color in the palette.Permutations: The arranged mapping of the prefix to the named space address of the rename of the palette.Before the output texture target address, the name of the basic texture is separated.The palette is a texture file of pixels that conform to the pixel keys in the basic texture file. The number of pixels must be the same as the definition of Palette_key.The process of key pair is the RGB value of Palette_Key and Portrait in the palette.The Alpha channel will be ignored during the pairing of the keys, but after the pairing is completed, it will be multiplied with the Alpha channel of the palette.Pixels that do not meet Palette_Key are directly copied to the output texture.Define Paletted_permutations, these output textures can be referenced by other resources in the resource package.If you define the following PALETTED_PERMUTATATATATATAONION: {Type ":" Paletted_permutations "," Textures ": [Minecraft: ITEM/Leather_helmet", "Minecraft: ITEM/Leather_Chestplate", "Minecraft: item/leather_legings", "Minecraft: item/leather_boots"]," Palette_Key ":" Minecraft: colorMap/color_palettes/leather_armor_color_key "," Permutations ": {" red ":" Minecraft: colormap/color_palettes/red ", "Green": "Minecraft: colorMap/color_palettes/green","Blue": "Minecraft: colorMap/color_palettes/blue"} Copy code can be referenced in other resources in other resources: {"textures": {"layer0": "minecraft: item/leather_elmet_red_red", "layeee", "layeee" R1 ":"Minecraft: item/leather_chestplate_green", "layer2": "Minecraft: Item/Leather_Boots_blue"}}}}}}}}}}}}}
Copy code
■ Formula
Smithing_transform and Smithing_trim formula serializer added to the new.The lower alloy upgrade formula and armor forging formula.
/TBODY>
Add a new warrior table function Reference.The new function reference allows the function to call the sub -function (similar to the Reference condition).Field: name -The position of the function to be called.
■ Formula
The new tool forging mechanism has added Smithing_transform and Smithing_trim formula serializer, which are used for new lower bounds respectivelyAlloy upgrade formula and armor forging formula.
■ Font
Add the Unihex -shaped provider to read the Unifont Hex file.The hex format contains the graphic shape of the font.The height of all glyphs is 16 pixels.The width of all glyphs can be 8, 16, 24, and 32 pixels.Each line consists of two hexadecimal numbers, which are separated.The first number represents the character code point, and there are 4, 5 or 6 digits.The second number is a fiber flow.The empty pixels left and right in the rendering will be removed.Custom -defined glyph width can be set through size_overrides.There are two compulsory fields for the provider: hex_file: pointing to the path of the zip compressed package containing one or more *.hex files (other files in the compressed package will be skipped).SIZE_OVERIDES: It contains a list of code interval that requires automatic detection and adjusting the width of the glyph.Have the following fields: FROM, to: the start and end point of the code interval (the interval is closed).LEFT, Right: The pixels on the left and right and right of the glyph.All pixels or bytes outside the interval are ignored.
Add the REFERENCE glywed provider, which can contain the glyph provider of other fonts.
If it contains multiple identical providers, each provider will only be loaded once.Have a must -have field ID: specify the contained fonts.After all fonts are loaded, all the providers of the font specified in the field will be added to the provider.
■ Player.dat format
The flag has been added to the Hideflagsnbt field, which is used to hide the armor decorationTool prompts.
■ remote test data
Add Launcher_name global attributes, which will include all events.Setting with Minecraft.launcher.brand system events can help determine whether the error occurred during the start of the game is related to the official launcher or third -party software.Realms_map_content attributes are added to the world_loaded event.When loading the REALM map content (mini -game), the world_loaded will receive the name of the map.Advancement_made optional event was added.Triggered when the player reaches progress, including the ID of the progress and the time of completing the progress.Added GAME_LOAD_TIMES optional event.Triggered when the game client is loaded, including the time of the client loading.
■ Change content
/TBODY>
bed, carpet and wool:
At present, a single block item of all colors can be stained with a single square item of other colors by synthesizing with a single dye to synchronize the base rock version.The carpet no longer needs to be dyed around a single dye by 8 white carpets.
button
The damage time of the grinding black buttons is now consistent with other buttons.
Left: Old texture Right: New texture
Glazed pottery tiles
The texture of the purple band glazed tile is changed slightly, so that the pattern of the sword is matched with the texture of the sword texture.
Record machine
Add to the "redstone block" of the creation mode item bar.
not
It has resonance functions when placed next to the hidden sensing body.When the hidden sensor receives the vibration, the amethyst block will send a vibration with the same frequency at its location.You can remotely transmit vibration without re -creation.Add to the "Red Stone Block" tabs in the creative mode item bar.
Most non -solid cubes now do not block the bookshelf's enchantment level gain.
It will be silent now when water is water.Add to the "Red Stone Block" tabs in the creative mode item bar.If the vibration plan is accepted by the hidden scream body, this vibration will stay in the waiting queue before all blocks are loaded and calculated.This transformation is used to prevent the resonance mechanism from problems in the uninstalled block in the distance.
not
Now it will be strongly charged with the box below.Added 15 Resonate game events, corresponding to 15 vibration frequencies.The vibration frequency of many sensible game events has been changed, the new vibration types and its corresponding vibration frequency are shown in the table below:
vibration vibrationTypes
Vibration Frequency
Mobile
1
Land
2
Interactive with items
HydthleraUnique movements (such as robbing beast roar, wolf shakes off the water on the body)
4
Leave mount and equipment items
5
Riding on a mount and interacting with the entity
physical injury
7
Eating and drinking
8
Cancel activation
9
方 Activation
10
Block change
11
Destruction of the square
Place the square
13
Transmission and placement of entities
14
Explosion and physical death
15
If there is a vibration plan to be accepted by the gloomy sensor, this vibration will stay in the waiting queue before all blocks are loaded and calculated.EssenceThis transformation is used to prevent the resonance mechanism from problems in the uninstalled block in the distance.The duration of the activation state is changed from 40 games to 30 games.The duration of the cooling state is changed from 1 game to 10 games.
Bio -skull
It can now be placed on the notes box to emit the idle state sound effect of the corresponding creature.
Now you can re -edit the text by interacting with it.The two sides of the notice can now display independent text and text colors, respectively.Edit the front by default at the first place.Now you can use honey spleen to paint wax, and the notice signs after waxing cannot be edited again.
Qianying box
It is also a redstone conductor when it is turned on now.
Redstone line
Now connect the redstone line on the living plate door around the surroundings.
Figure: quiet forging template
Item armor
Now the armor can be forged by the forging template and one of the 10 raw materials below: the amethyst fragmented copper diamond diamond, the emerald gold ingot iron ingot lower the seal of the alloying ingot of the lintel,EssenceForging templates determine the armor decoration pattern after forging, the raw material determines the color of the decoration.Repeated forging will cover the result of the last forging.Forging armor, the name of the decoration and forging raw materials will be displayed in the material prompt box in the material prompt box.Different decorations show the same texture in the icon of the item bar, which actually shows the style similar to the wild armor decoration; the color of the different patterns in the item column icon is different.
Pottery
The color of the slowdown potion was changed.The color of the particle with the effect of withering effect makes it more recognizable.
■ Bio
Ruins
The resonance of amethyst block can now be detected.
Villagers
Farmers can now plant torch seeds and bottle grass pods.
■ World birth
/TBODY>
Desert Temple
After changing the structure, there will now be a new space filled with sand and suspicious sand.Some sand will be exposed and can be found in high positions such as blue pottery tiles.
Desert Well
Suspicious sand is now underwater.
Underwater ruins
Suspicious sand and suspicious gravel are now generated.
■ Non -biological entities
Display entity
When the interplation_duration is 0, all the previous values will be discarded.All rendering attributes are now applied to objects at the same time.Now displaying the entity will not be rendered after receiving the initial data, so in part of the case, displaying the entity will not be displayed at the first moment of interpolation.Rotate the items displayed by Item_display 180 degrees along the Y -axis to match the rendering transformation of the rendering of the header of the armor frame and the display box.
■ progress
The progress of the "Exploration Time" is now required to visit the cherry forest biological group.Add the seeds and bottle grass pods to the reaching requirements of the progress of the progress of the progress.Add the sniffing beast to the requirements of the progress of the progress of the progress of the progress.Now you can achieve progress by breeding and sniffing beasts "Where do I come from?".Placed_block, item_used_on_block and allay_drop_item_on_block move all fields in the progressive trigger to a new position.The new position is similar to the Player field, which is a list containing loot conditions/predicate.All conditions in the list must be met to trigger progress.Conditions are now evaluated in the context of Advancement_Location.This context can be accessed: player.Place/interactable block position.The block state of the block of/interacting.Holding/used items.
■ Forging mechanism
The UI of the forging desk is changed. Now it has three input slots.Forging templates, followed by equipment, and finally forging raw materials.Forging template control can be placed in the latter two grooves.Now forging the alloy tools of the lower boundary requires the "lower alloy upgrade" forging template to complete.
■ command format
/Data
[] and [] parameters of String's data sources can now be stipulated at the end of the string at the end of the string.
■ Data packets
Change the data package version number to 15.
■ Resource package
/TBODY>
change the resource package version number 15.Update the sprite layout of Minecraft.png.Remove Minecraft.png used in the PROGRAMMAR ART resource package.Update the sprite layout of Invite_icon.png.Remove the Legacy_Unicode goder.Remove the bitmap used by the Uniform font.Update the Uniform font to Unifont 15.0.01. This change will change many character shapes, and also add support for new characters.The combined characters no longer include the circle covering them.Add Disciplines fields (placed in Titles) to Credits.json as a second -level organizational structure.Update the Uniform font from Unifont 15.0.01 to Unifont 15.0.03.Add a part of Unicode's 2nd plane to the Unifont font file with a uniform representation of the second plane of Unicode, covering all Chinese characters (such as chemical elements, partial names, names of human names, etc.) in the "General Standardized Chinese Character Tables", and a part of the 3rd plane.Sino -Japanese and South Korea uniformly express text, such as the first two words of biángbiáng.The full -angle punctuation and symbols of U+FF00 to U+FFEF have been updated, so that it no longer presents the form of half -angle stretching.Filtering other parts of the glyphs, including the shape of the Skull emoji (U+1F9A8).
■ Game events
Refers the piston_contract game event. Now the corresponding actions will trigger the Block_deaCTIVATE game event.Remove Piston_EXTEND and Dispense_fail game events, the corresponding actions now trigger the Block_ACTIVATE game event.The vibration frequency of many game events has been changed:
Now you can press Ctrl on the video settings screen and roll the mouse roller to adjust the interface size.
■ Sound >
When walking on the carpet, snow, lower boundary seedlings, and bacteria cables, the walking sound effect will be merged with the walking sound effects of the blocks below.The volume and height of the sound effect of the blocking sound below will be slightly lower than the default value.
■ Corner processor
Add the Capped post -processor to limit the number of blocks that can be transformed randomly in the specified structure after the structure.Must -choose parameters: Delegate: Perform the fiber transform structure rear processor.Limit: The maximum number of blocks that can be converted randomly in the specified structure after the specified structure.Before reaching the maximum value of it, the square in the structure is randomly passed to the post -processor specified by the Delegate parameter.The Output_nbt field now quotes block_entity_modifier instead of being specified by custom rules.As follows, the following built -in block_entity_modifier: Passthrough: The default value, retain the original field of the block entity.APPEND_STATIC: Add static fields to the block entity.Clear: Remove the original field of the block entity.APPEND_LOOT: Add a warrior table and seeds to the block entity. You need to specify the loot tables that add to the block entity Loottable field by specify the LOOT_TABLE parameter.LottableSeed, a random torrential watch seeds based on block position, will also be added to the square entity.
■ List
Update list.Now you can roll up with ↑ key now.
■ Debug screen
Font texture is now included in the content generated by F3+S.
■ World loading screen
slightly changed the color of the block color diagram.
■ music
Change the following music where the music can be played: "Aerie", "Firebugs" and "Labyrinthine" are no longer available anymorePlay on the menu screen and will not be played in all types of jungle.
■ sound effects
TBODY>
Now walking on the square will always make footsteps.Before, if you walk on the edge of the blocks near liquid or air, you will not broadcast